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Existing methods reduce the optimization time by decreasing the number of Gaussians or by improving the implementation of the differentiable rasterizer.
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However, they still rely on the ADAM optimizer to fit Gaussian parameters of a scene in thousands of iterations, which can take up to an hour.
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To this end, we change the optimizer to LM that runs in conjunction with the 3DGS differentiable rasterizer.
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For efficient GPU parallization, we propose a caching data structure for intermediate gradients that allows us to efficiently calculate Jacobian-vector products in custom CUDA kernels.
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For efficient GPU parallelization, we propose a caching data structure for intermediate gradients that allows us to efficiently calculate Jacobian-vector products in custom CUDA kernels.
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In every LM iteration, we calculate update directions from multiple image subsets using these kernels and combine them in a weighted mean.
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Overall, our method is 30% faster than the original 3DGS while obtaining the same reconstruction quality.
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Our optimization is also agnostic to other methods that acclerate 3DGS, thus enabling even faster speedups compared to vanilla 3DGS.
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Our optimization is also agnostic to other methods that accelerate 3DGS, thus enabling even faster speedups compared to vanilla 3DGS.
<h2class="title is-3">Parallelization Scheme for PCG</h2>
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<divclass="content has-text-justified">
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<p>
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We propose a highly-efficient GPU parallization scheme for the preconditioned conjugate gradient (PCG) algorithm within the inner LM loop in order to obtain the respective update directions.
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We propose a highly-efficient GPU parallelization scheme for the preconditioned conjugate gradient (PCG) algorithm within the inner LM loop in order to obtain the respective update directions.
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To this end, we extend the differentiable 3DGS rasterizer with custom CUDA kernels that compute Jacobian-vector products.
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</p>
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<imgsrc="static/images/pcg-alg.jpg" style="max-width:600px;width:100%" alt="We obtain update directions by solving the normal equations with PCG.">
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