Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Support for stencil-only formats #139

Open
GiantBlargg opened this issue Jul 8, 2019 · 0 comments
Open

Support for stencil-only formats #139

GiantBlargg opened this issue Jul 8, 2019 · 0 comments

Comments

@GiantBlargg
Copy link

GiantBlargg commented Jul 8, 2019

As per of the OpenGL 4.4 spec:
STENCIL_INDEX8 can be used as the internal format for Renderbuffers and Textures
STENCIL_ATTACHMENT is a Framebuffer attachment

But neither of these are present in their respective enums.
(I am aware that these values can be used by casting the appropriate int value)

Stencil-only formats are not often used so there may be other overlooked issues regarding this.

@GiantBlargg GiantBlargg changed the title STENCIL_INDEX8 should be an InternalFormat Support for stencil-only formats Jul 8, 2019
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant