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[Sanitizer] remove array-bounds-pseudofn #149430

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23 changes: 7 additions & 16 deletions clang/lib/CodeGen/CGDebugInfo.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -58,13 +58,6 @@
using namespace clang;
using namespace clang::CodeGen;

// TODO: consider deprecating ClArrayBoundsPseudoFn; functionality is subsumed
// by -fsanitize-annotate-debug-info
static llvm::cl::opt<bool> ClArrayBoundsPseudoFn(
"array-bounds-pseudofn", llvm::cl::Hidden, llvm::cl::Optional,
llvm::cl::desc("Emit debug info that places array-bounds instrumentation "
"in an inline function called __ubsan_check_array_bounds."));

static uint32_t getTypeAlignIfRequired(const Type *Ty, const ASTContext &Ctx) {
auto TI = Ctx.getTypeInfo(Ty);
if (TI.isAlignRequired())
Expand Down Expand Up @@ -6482,7 +6475,11 @@ llvm::DILocation *CodeGenFunction::SanitizerAnnotateDebugInfo(
SanitizerHandler Handler) {
llvm::DILocation *CheckDebugLoc = Builder.getCurrentDebugLocation();
auto *DI = getDebugInfo();
if (!DI)
if (!DI || !CheckDebugLoc)
return CheckDebugLoc;
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Do all the extra early-exits speed up or slow down the codegen?

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I would expect a non-null check to be cheaper than constructing a string for the Label

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The performance tradeoff depends on how often the check fails (if CheckDebugLoc is rarely null, then adding the check here may slow down codegen overall).

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We need to check it somewhere?

const auto &AnnotateDebugInfo =
CGM.getCodeGenOpts().SanitizeAnnotateDebugInfo;
if (AnnotateDebugInfo.empty())
return CheckDebugLoc;

std::string Label;
Expand All @@ -6491,14 +6488,8 @@ llvm::DILocation *CodeGenFunction::SanitizerAnnotateDebugInfo(
else
Label = SanitizerHandlerToCheckLabel(Handler);

for (auto Ord : Ordinals) {
// TODO: deprecate ClArrayBoundsPseudoFn
if (((ClArrayBoundsPseudoFn && Ord == SanitizerKind::SO_ArrayBounds) ||
CGM.getCodeGenOpts().SanitizeAnnotateDebugInfo.has(Ord)) &&
CheckDebugLoc) {
return DI->CreateSyntheticInlineAt(CheckDebugLoc, Label);
}
}
if (any_of(Ordinals, [&](auto Ord) { return AnnotateDebugInfo.has(Ord); }))
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Maybe !any_of could be combined with the AnnotateDebugInfo.empty() check earlier? That would avoid the need for return CheckDebugLoc; in line 6494.

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Doesn't that kind of obfuscate the code? Right now, we have preconditions / early exit first, then the actual logic "if any Ord matches"

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Arguably, "if no Ord matches" is a precondition / early exit; and, like your earlier checks, avoids the cost of constructing a string for the Label. But up to you, YOLO.

return DI->CreateSyntheticInlineAt(CheckDebugLoc, Label);

return CheckDebugLoc;
}
Expand Down
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