|
| 1 | +; Engine configuration file. |
| 2 | +; It's best edited using the editor UI and not directly, |
| 3 | +; since the parameters that go here are not all obvious. |
| 4 | +; |
| 5 | +; Format: |
| 6 | +; [section] ; section goes between [] |
| 7 | +; param=value ; assign values to parameters |
| 8 | + |
| 9 | +config_version=4 |
| 10 | + |
| 11 | +[application] |
| 12 | + |
| 13 | +config/name="Flump & Doople" |
| 14 | +config/icon="res://icon.png" |
| 15 | + |
| 16 | +[input] |
| 17 | + |
| 18 | +right={ |
| 19 | +"deadzone": 0.5, |
| 20 | +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null) |
| 21 | + ] |
| 22 | +} |
| 23 | +left={ |
| 24 | +"deadzone": 0.5, |
| 25 | +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null) |
| 26 | + ] |
| 27 | +} |
| 28 | +up={ |
| 29 | +"deadzone": 0.5, |
| 30 | +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null) |
| 31 | + ] |
| 32 | +} |
| 33 | +down={ |
| 34 | +"deadzone": 0.5, |
| 35 | +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null) |
| 36 | + ] |
| 37 | +} |
| 38 | +flump_up={ |
| 39 | +"deadzone": 0.5, |
| 40 | +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null) |
| 41 | + ] |
| 42 | +} |
| 43 | +flump_down={ |
| 44 | +"deadzone": 0.5, |
| 45 | +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null) |
| 46 | + ] |
| 47 | +} |
| 48 | +flump_right={ |
| 49 | +"deadzone": 0.5, |
| 50 | +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null) |
| 51 | + ] |
| 52 | +} |
| 53 | +flump_left={ |
| 54 | +"deadzone": 0.5, |
| 55 | +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null) |
| 56 | + ] |
| 57 | +} |
| 58 | +doople_up={ |
| 59 | +"deadzone": 0.5, |
| 60 | +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null) |
| 61 | + ] |
| 62 | +} |
| 63 | +doople_down={ |
| 64 | +"deadzone": 0.5, |
| 65 | +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null) |
| 66 | + ] |
| 67 | +} |
| 68 | +doople_right={ |
| 69 | +"deadzone": 0.5, |
| 70 | +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null) |
| 71 | + ] |
| 72 | +} |
| 73 | +doople_left={ |
| 74 | +"deadzone": 0.5, |
| 75 | +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null) |
| 76 | + ] |
| 77 | +} |
| 78 | + |
| 79 | +[physics] |
| 80 | + |
| 81 | +common/enable_pause_aware_picking=true |
| 82 | + |
| 83 | +[rendering] |
| 84 | + |
| 85 | +environment/default_environment="res://default_env.tres" |
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