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Apps don't scale well on large screens #36
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Ah that's the Qt autoscaling it thinks device pixel ratio is greater than 1 (probably 2 or even 3). Can you try running |
$ xrandr |
160 mm x 90 mm for a 65" screen doesn't seem right is it a Samsung isn't it? :) |
Samsung is known to confuse mm with cm so it reports the wrong physical size to Qt. |
On Wayland, with our compositor, I can make adjustments and correct bad monitors for example always use a scale factor of 1 if the resolution is <= 1920x1080 but on X11 I have to submit a patch to Qt that is unlikely to be accepted because with this kind of corrections it gets complicated. |
Btw even if it was meant to be 160 cm x 90 cm it's a bit weird for a 65" screen, it should be about 140 cm x 80 cm |
It might not actually be 65" but somewhere around there |
I actually have the same problem on my laptop. Is there a workaround @plfiorini? |
Nevermind, running apps/the shell with |
This is a hardware problem (wrong physical size being reported) but Qt needs to be patched make it clever and report devicePixelRatio = 1.0 if the resolution is lower or equal to 1920x1080 so this is an upstream issue. |
This should definitely be configurable. The only thing I really hate is that I got a relatively small display (14") but full HD and scaling wastes a terrible amount of space. I dont care about things being small as long as I have lots of space and I definitely want to have scaling configurable. |
I tried running all the flatpak apps on a 65" screen and nothing scales properly
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