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Command: open_file #34

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quarnster opened this issue Oct 31, 2013 · 8 comments
Closed

Command: open_file #34

quarnster opened this issue Oct 31, 2013 · 8 comments

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@quarnster
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No description provided.

@derekparker
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How should this command work? In ST you can fuzzy search files, and it provides an ever shrinking list of files as you type more. I would like similar behavior, but do we currently have any concept of a command list or dialog?

It would be nice to have something like this that we could also use to install plugins from within lime.

@hkdobrev
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@Dparker1990 I think he meant the plain "File -> Open".

@derekparker
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No "File -> Open" for a console editor, though.

@hkdobrev
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@Dparker1990 Of course, but there is one in Sublime. This doesn't mean it should be in a menu for Lime.

The issue you are talking about is something like #122, #127 and related issues.

@hkdobrev
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No "File -> Open" for a console editor, though.

@Dparker1990 Also Lime is not meant for a console editor only.

@derekparker
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You are exactly right, thanks! I must of glossed over that issue. And @hkdobrev totally, I've just been working mostly on the console editor.

@quarnster
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All issue numbers labeled "command" is exactly for that; Commands. See also http://docs.sublimetext.info/en/latest/reference/commands.html. IIRC the "open_file" command just takes a filename and opens it up, in other words at the time it is called the filename is already known.

File->open and ctrl+o/cmd+o would be prompt_open.

open_file I imagine isn't much more than creating a window command wrapper for the already existing Window.OpenFile or whatever it was called.

@snowiow
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snowiow commented Sep 18, 2014

Resolved in 62b80c9

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5 participants