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High poly custom hairs don't work #8

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redandvidya opened this issue Jul 10, 2019 · 2 comments
Open

High poly custom hairs don't work #8

redandvidya opened this issue Jul 10, 2019 · 2 comments
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glitch Problem happens under Wine help wanted Extra attention is needed WineD3D Affects the WineD3D implementation

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@redandvidya
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Deets that you should know first:
OS: Arch x64
GPU: NVIDIA GT 1030
CPU: i5-3470
I'm using the older "tkg-sims2.3.21" version that is included with lutris, and not the newer 4.0 version.

High poly custom content hairs, do not work in the game and simply flash red every time you try and use them.

Video link: https://streamable.com/dd9an
You can try it out for yourself by using this mod that replaces a hair from Kitchen and Bath Stuff.

If anyone can know how this is fixable it would be very appreciated.

@lah7 lah7 added glitch Problem happens under Wine help wanted Extra attention is needed labels Jul 10, 2019
@lah7 lah7 added the WineD3D Affects the WineD3D implementation label Aug 15, 2019
@lah7
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lah7 commented Aug 15, 2019

Try D9VK, I've just been informed of its progress and updated the README. In theory, this issue might be "fixed" under D9VK as it will use Vulkan (and the hardware?) for vertex shaders, which normally causes those flashing red textures.

I believe @tannisroot maintains the Lutris installer, so I'm not sure if new installs under Lutris will be using D9VK. However, you can still add D9VK to your Wine prefix, but will possibly need Wine 3.0 or newer.

@Joshua-Ashton
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Yes, I implement ProcessVertices using a geometry shader (that emits no vertices) and buffer writes which allows this to work.

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Labels
glitch Problem happens under Wine help wanted Extra attention is needed WineD3D Affects the WineD3D implementation
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