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Decide which GUI technology we'd like to stick with #4
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May I suggest IMGUI? I've used it for a chip8 emulator I wanted to run as cross platform on Linux, windows and mac. It works quite well and has many language bindings too. |
Thanks a lot, @ArjunNair! Added ImGUI to the list, and also found a similar project, Kivy. The first seems to be a popular choice for games, thus promising good performance, and the latter is itself written in Python. I'm going to see if there are more libraries of this kind, but I think at this point it's more or less clear that for this project any of these two would be a better choice comparing to solutions like Qt/wxWidgets/... and Electron/NW.js. As to Skia, the library itself seems impressive, but the only GUI library built on top of it I found so far is https://github.com/skui-org/skui, and I would say the screenshots at http://www.thomthom.net/thoughts/2013/07/skui-a-gui-framework-for-sketchup/ look somewhat archaic. :-) So either there's a better alternative to Skui or we would need to write our own widgets, and I'm not sure how much time it would take given our needs... |
A good overview of the topic: UIs in Python Among other options, mentions this: |
I use pygame directly (which is on top of SDL), not a gui itself. This list is pretty interesting!! :) |
@boriel Thanks, Jose. Added PyGame and Cairo to the list. It indeed might be that no-GUI is just enough for our needs. :-) |
Part of #3.
General directions to consider:
It might be, our needs in terms of GUI are not very vast, in which case drawing icons manually (like we currently do on tape start/pause for example) may be considered acceptable or even desired.
Time-proven solutions, but not very appealing and may take a lot of time to implement desired GUI things.
Relatively easy to use and allow great looking interfaces, though binding with Python and C++ and displaying pixel textures at acceptable FPS would be a pain.
I wonder how much effort this approach would take.
Both seem like they do well with shaders/animations and generally look like a good fit for an emulator's interface.
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