You can develop raster effects worked on FX Schematic using COM-like low-level interfaces.
Here, we introduce "How to install plugins".
This section introduce how to build plugins from source codes.
Skip this section, if you already had .plugin files.
- Download source codes.
- Build them (see their reference).
- Rename file extensions to
.plugin, if their extensions were.dll,.dylibor.so.
- Move
.pluginfiles to${TOONZ_STUFF}/pluginsdirectory. - Restert
OpenToonz. - Plugins are loaded, and you can choose those plugin effects in a FX Schematic window.
${TOONZ_STUFF} is a path to a stuff directory (the stuff directory is C:/OpenToonz 1.0 stuff on Windows by default).
opentoonz_plugin_utility is a wrapper library of low-level interfaces (see opentoonz_plugin_utility).