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server.js
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server.js
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/* eslint-disable no-console */
'use-strict';
const app = require('./app'),
debug = require('debug')('app:server'),
http = require('http');
//Normalize a port into a number, string, or false.
var normalizePort = (val) => {
var port = parseInt(val, 10);
if (isNaN(port)) {
// named pipe
return val;
}
if (port >= 0) {
// port number
return port;
}
return false;
};
//Event listener for HTTP server "error" event.
var onError = (error) => {
if (error.syscall !== 'listen') {
throw error;
}
var bind = typeof port === 'string'
? 'Pipe ' + port
: 'Port ' + port;
// handle specific listen errors with friendly messages
switch (error.code) {
case 'EACCES':
console.error(bind + ' requires elevated privileges');
process.exit(1);
break;
case 'EADDRINUSE':
console.error(bind + ' is already in use');
process.exit(1);
break;
default:
throw error;
}
};
//Event listener for HTTP server "listening" event.
var onListening = () => {
var addr = server.address();
var bind = typeof addr === 'string'
? 'pipe ' + addr
: 'port ' + addr.port;
debug('Listening on ' + bind);
};
//Get port from environment and store in Express.
var port = normalizePort(process.env.PORT || '5000');
app.set('port', port);
// Create HTTP server.
var server = http.createServer(app);
var io = require('socket.io')(server);
app.set('socketio', io);
// Listen on provided port, on all network interfaces.
server.listen(port);
server.on('error', onError);
server.on('listening', onListening);