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You're probably running it together with X and X overwrites your pixel, you can switch to getty and try there.
Drawing on framebuffer requires a lot of unrelated work which this lib doesn't cover and I would recommend against it, unless you understand what you're doing and why.
If you just want to draw something on screen, use shiny (https://godoc.org/golang.org/x/exp/shiny/screen).
I am using Wayland not X. Tried on terminator below is the spec
uname -a
Linux sparta-local 4.14.8-200.fc26.x86_64 #1 SMP Wed Dec 20 19:05:23 UTC 2017 x86_64 x86_64 x86_64 GNU/Linux
go version go1.9 linux/amd64
Thanks for the recommendation i was trying out for fun ,developing a 2factor app with TOTP that creates and prints QR code in terminal. Did it with terminal background color codes and spaces 😄 😄
just wanted to get it done cleanly
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