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Hand Tracking Gesture Recorder (Oculus Quest)

Unity utility to help devs to record hand tracking gestures easier

Recording hand tracking gestures

Getting Started

How can I use this?

  1. Download GestureRecognizer.cs

  2. Move it to your project folder

  3. Make custom gameobjects to follow each finger tip as well as the base of the hand

  4. Attach GestureRecognizer component to any object in the Scene

  5. Set Hand with the gameobject taht follows base of the Hand

  6. Set the array of gameobjects with the gameobjects that follow each finger tip

  7. Connect your Oculus Quest with Oculus Link

  8. Connect and wake up your Oculus Quest

  9. Start Oculus Link

  10. Start Play Mode in Unity

  11. Make the desired gesture with your hand

  12. Pause Play Mode

  13. Press "Save current gesture" in Inspector

  14. Copy the GestureRecognizer component

  15. Stop Play Mode

  16. Paste Component Values in the same GestureRecognizer component

  17. Deploy the new Gesture object added to the list of Saved Gestures

  18. Fill the onRecognize event to perform desired actions when gesture is detected

Built With

This Unity project uses the following:

This script can be used without Oculus Integration as it can record and recognize any configuration of positions in a tree of objects.

Author

License

This project is licensed under the MIT License - see the LICENSE.md file for details