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I had a story based power-up idea as well. Basically you "find" Kara, perhaps in some kind of escape pod. When you pick her up, she provides some kind of a power-up. Maybe an "auto-turret" that shoots different colored bullets at nearby asteroids.
This could be demo'd before levels (#134), but ideally would mesh best with levels.
Relates to #15.
Would be cool to have "powerup" items fly around that you can pick up.
Power up ideas:
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