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Releases: jackhumbert/mod_settings

Vertical mod list

07 Mar 16:22
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  • Mods are now displayed in a vertical list, and are scrollable.
  • When installed without other mods, the list will display "No mods" instead of testtesttest.

Update for 1.61hf1

02 Feb 20:49
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v0.0.11

update for 1.61hf1

Adds more support for local/named enums

02 Jan 20:38
c5a4755
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Implements display values for list selector by @psiberx in #9

Thanks @psiberx!

Fix for variant type (fix for 1.61)

10 Nov 01:26
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Fix 1.61 update

09 Nov 20:09
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You'll need to delete mods/ModSettings if you used 0.0.7

Update for 1.61, make compatible with Hot Reload

09 Nov 18:53
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v0.0.7

add clear for hot reload compat

Some writing/reading fixes, module declaration

07 Oct 22:23
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  • "Apply" button doesn't automatically close settings
  • Increases the name length to 1024 characters (#6)
  • Fixes some reading/writing issues (#7)
  • Filenames display correctly in log
  • Adds ModSettingsModule declaration for conditional compilation (#6)

Mods can now declare their own functions to make calling ModSettings.RegisterListenerToClass easier (replace LTBF_ with your own name):

@if(ModuleExists("ModSettingsModule")) 
public func LTBF_RegisterListener(listener: ref<IScriptable>) {
  ModSettings.RegisterListenerToClass(listener);
}

@if(!ModuleExists("ModSettingsModule")) 
public func LTBF_RegisterListener(listener: ref<IScriptable>) { }

@if(ModuleExists("ModSettingsModule")) 
public func LTBF_UnregisterListener(listener: ref<IScriptable>) {
  ModSettings.UnregisterListenerToClass(listener);
}

@if(!ModuleExists("ModSettingsModule")) 
public func LTBF_UnregisterListener(listener: ref<IScriptable>) { }

Fix r4e errors & logging

12 Sep 16:32
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v0.0.5

inc version

Fix for Sleeping & Roach Race

11 Sep 19:22
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v0.0.4

update version number

Update for 1.6

10 Sep 16:31
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Also may fix a crash related to enums