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Getting unresolved issues, for newest release? Any work around? #79

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Supra97 opened this issue Sep 14, 2024 · 0 comments
Open

Getting unresolved issues, for newest release? Any work around? #79

Supra97 opened this issue Sep 14, 2024 · 0 comments

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@Supra97
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Supra97 commented Sep 14, 2024

[ERROR - Sat, 14 Sep 2024 20:58:17 +0100] [UNRESOLVED_REF] At D:\UnrealGames\Cyberpunk2077\r6\scripts\let_there_be_flight\let_there_be_flight.packed.reds:6906:1:
@wrapMethod(weaponRosterGameController)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
unresolved reference 'weaponRosterGameController'

[ERROR - Sat, 14 Sep 2024 20:58:17 +0100] [UNRESOLVED_REF] At D:\UnrealGames\Cyberpunk2077\r6\scripts\let_there_be_flight\let_there_be_flight.packed.reds:6917:1:
@wrapMethod(weaponRosterGameController)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
unresolved reference 'weaponRosterGameController'

[ERROR - Sat, 14 Sep 2024 20:58:17 +0100] [UNRESOLVED_REF] At D:\UnrealGames\Cyberpunk2077\r6\scripts\let_there_be_flight\let_there_be_flight.packed.reds:6928:1:
@addmethod(weaponRosterGameController)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
unresolved reference 'weaponRosterGameController'

[ERROR - Sat, 14 Sep 2024 20:58:17 +0100] [SYM_REDEFINITION] At D:\UnrealGames\Cyberpunk2077\red4ext\plugins\Codeware\Scripts\Codeware.Global.reds:21678:1:
public native class inkQuadShape extends inkBaseShapeWidget {
^^^
the name of this type conflicts with a type defined at 'D:\UnrealGames\Cyberpunk2077\r6\scripts\let_there_be_flight\let_there_be_flight.packed.reds:6452:1'

[ERROR - Sat, 14 Sep 2024 20:58:17 +0100] [SYM_REDEFINITION] At D:\UnrealGames\Cyberpunk2077\red4ext\plugins\Codeware\Scripts\Codeware.Global.reds:33514:1:
public native class vehicleChassisComponent extends IPlacedComponent {
^^^
the name of this type conflicts with a type defined at 'D:\UnrealGames\Cyberpunk2077\r6\scripts\let_there_be_flight\let_there_be_flight.packed.reds:6129:1'

[ERROR - Sat, 14 Sep 2024 20:58:17 +0100] [SYM_REDEFINITION] At D:\UnrealGames\Cyberpunk2077\red4ext\plugins\Codeware\Scripts\Codeware.Global.reds:33567:1:
public native class vehicleDriveToPointEvent extends Event {
^^^
the name of this type conflicts with a type defined at 'D:\UnrealGames\Cyberpunk2077\r6\scripts\let_there_be_flight\let_there_be_flight.packed.reds:6154:1'

[ERROR - Sat, 14 Sep 2024 20:58:17 +0100] [SYM_REDEFINITION] At D:\UnrealGames\Cyberpunk2077\red4ext\plugins\Codeware\Scripts\Codeware.Global.reds:33699:1:
public native class vehicleTPPCameraComponent extends CameraComponent {}
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
the name of this type conflicts with a type defined at 'D:\UnrealGames\Cyberpunk2077\r6\scripts\let_there_be_flight\let_there_be_flight.packed.reds:6133:1'

[ERROR - Sat, 14 Sep 2024 20:58:17 +0100] [UNRESOLVED_REF] At D:\UnrealGames\Cyberpunk2077\r6\scripts\let_there_be_flight\let_there_be_flight.packed.reds:6903:1:
@addField(weaponRosterGameController)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
unresolved reference 'weaponRosterGameController'

[ERROR - Sat, 14 Sep 2024 20:58:17 +0100] [UNRESOLVED_METHOD] At D:\UnrealGames\Cyberpunk2077\r6\scripts\let_there_be_flight\let_there_be_flight.packed.reds:711:7:
this.GetVehicle().GetVehicleComponent().GetVehicleControllerPS().SetLightMode(vehicleELightMode.HighBeams);
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
method 'SetLightMode' not found on 'vehicleControllerPS'

[ERROR - Sat, 14 Sep 2024 20:58:17 +0100] [UNRESOLVED_METHOD] At D:\UnrealGames\Cyberpunk2077\r6\scripts\let_there_be_flight\let_there_be_flight.packed.reds:4575:8:
if this.IsPlayerAllowedToExitVehicle(scriptInterface) {
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
method 'IsPlayerAllowedToExitVehicle' not found on 'FlightEvents'

[ERROR - Sat, 14 Sep 2024 20:58:17 +0100] [UNRESOLVED_METHOD] At D:\UnrealGames\Cyberpunk2077\r6\scripts\let_there_be_flight\let_there_be_flight.packed.reds:6670:7:
this.DestroyVehicle();
^^^^^^^^^^^^^^^^^^^^^
method 'DestroyVehicle' not found on 'VehicleComponent'

[ERROR - Sat, 14 Sep 2024 20:58:28 +0100] REDScript compilation has failed.
This error has been caused by mods listed below:

  • Codeware.Global.reds
  • let_there_be_flight

I am getting this, my game still loads but it doesn't my other red4text mods. Any work around

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