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Not updated for 2.0 #70

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X66Herobrine66X opened this issue Sep 30, 2023 · 7 comments
Open

Not updated for 2.0 #70

X66Herobrine66X opened this issue Sep 30, 2023 · 7 comments

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@X66Herobrine66X
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Is this ever going to be updated for 2.0?

@X66Herobrine66X
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X66Herobrine66X commented Sep 30, 2023

🙄 Not an issue. Humbert doesn't owe you an update. Complaining at him won't make him motivated to update.

You really want it updated, make a branch and update it. This "issue" should be closed.

pffftttt

@jackhumbert
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Is this ever going to be updated for 2.0?

I'm planning on it, but I'm working on the dependencies (Mod Settings, mainly) first - LTBF has quite a few more hooks & binary references that will take a bit more time.

@eerikson
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eerikson commented Oct 1, 2023

Is this ever going to be updated for 2.0?

I'm planning on it, but I'm working on the dependencies (Mod Settings, mainly) first - LTBF has quite a few more hooks & binary references that will take a bit more time.

Thanks for all you're doing here, Jack.

@Ainaemaet
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🙄 Not an issue. Humbert doesn't owe you an update. Complaining at him won't make him motivated to update.

You really want it updated, make a branch and update it. This "issue" should be closed.

No reason to be rude about it. It's a popular mod (one of the best imo) and people are excited to see one of their favorite games get even better.

Besides, Jack has said here that he does plan to update.

Thank-you @jackhumbert , we all appreciate you immensely; your mod is amazing, keep up the good work!!!! <3

@X66Herobrine66X
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Is this ever going to be updated for 2.0?

I'm planning on it, but I'm working on the dependencies (Mod Settings, mainly) first - LTBF has quite a few more hooks & binary references that will take a bit more time.

Sweet, thx man!

Repository owner deleted a comment from JasonDTX Oct 3, 2023
Repository owner deleted a comment from JasonDTX Oct 3, 2023
@Smokemic
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Smokemic commented Oct 6, 2023

awesome Thank you for making Mods, keep up the good work @jackhumbert

@Ainaemaet
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I would imagine part of the difficulty is figuring out how to not allow players to fly into Dogtown area before they are naturally allowed to enter/exit after helping the President; and creating at least a semi-elegant solution to befit both players with and without the DLC.

Perhaps just making Dogtown area a no-fly zone in either case? Seems reasonable considering any unauthorized vehicle flying over that area is liable to be shot down anyhow.

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