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Minor BitmapFont code architecture issues. Functionally it works just fine :)
- https://github.com/jMonkeyEngine/jmonkeyengine/blob/master/jme3-core/src/main/java/com/jme3/font/BitmapTextPage.java constructor takes in parameter
arrayBased
. It never uses it, it is always true. Some of these have been deprecated already in the hierarchy, maybe this one should also be. Now it is just confusing -
is called every frame your text changes. This might be all the time, like with the jME FPS counter.
pageQuads
isLinkedList
, and the said method heavily usesget(int)
on it. This is not great, n^2 problem, right? -
, same with all the implementations that use this in jME code. Go through the collection using
get(int)
.
LinkedList is probably utilized since its steady add
performance and that it doesn't leave potentially big arrays behind (if your text goes from being 2,147,483,647 to 1 character... you'll never recover). At least point 2 could be covered by a for each
loop on the LinkedList
and having a manual counter for the index as it is needed elsewhere.
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