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How to create an instance and call a method? #14
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UnityResolveClass* pClass; |
UnityResolve::Class* pClass; |
Assuming i have implemented DirectoryInfo type?
You meant |
yeah |
For example, we have a
DirectoryInfo
class in mscorlib, which methods take an its instance as first argument, which in-game being created using .ctor method and passing in it the needed path for later usage.GetFiles
, for example:How to process that using UnityResolve?
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