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Give some control over NavMeshQuery random implementation #332

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Tracked by #318
isaac-mason opened this issue Apr 21, 2024 · 1 comment
Open
Tracked by #318

Give some control over NavMeshQuery random implementation #332

isaac-mason opened this issue Apr 21, 2024 · 1 comment

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@isaac-mason
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It may be useful to at least support initialising the random implementation with a seed.

@isaac-mason isaac-mason changed the title Support some control over random implementation Support some control over NavMeshQuery random implementation Apr 21, 2024
@isaac-mason isaac-mason changed the title Support some control over NavMeshQuery random implementation Give some control over NavMeshQuery random implementation Apr 21, 2024
@GGAlanSmithee
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this would be amazing in terms of being able to do deterministic randomness, which is needed for games that needs to be able to run simulations on different clients, with an expected outcome, given the same input, such as RTS:s.

@isaac-mason isaac-mason mentioned this issue Apr 24, 2024
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