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CBase64Coding.cpp
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CBase64Coding.cpp
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//this file is part of eMule
//Copyright (C)2002-2008 Merkur ( strEmail.Format("%s@%s", "devteam", "emule-project.net") / http://www.emule-project.net )
//
//This program is free software; you can redistribute it and/or
//modify it under the terms of the GNU General Public License
//as published by the Free Software Foundation; either
//version 2 of the License, or (at your option) any later version.
//
//This program is distributed in the hope that it will be useful,
//but WITHOUT ANY WARRANTY; without even the implied warranty of
//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//GNU General Public License for more details.
//
//You should have received a copy of the GNU General Public License
//along with this program; if not, write to the Free Software
//Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#include "stdafx.h"
#include "CBase64Coding.hpp"
#pragma hdrstop
#define CARRIAGE_RETURN (13)
#define LINE_FEED (10)
/*
** Author: Samuel R. Blackburn
** Internet: [email protected]
**
** You can use it any way you like as long as you don't try to sell it.
**
** Any attempt to sell WFC in source code form must have the permission
** of the original author. You can produce commercial executables with
** WFC but you can't sell WFC.
**
** Copyright, 2000, Samuel R. Blackburn
**
** $Workfile: CBase64Coding.cpp $
** $Revision: 14 $
** $Modtime: 5/12/00 3:39p $
** $Reuse Tracing Code: 1 $
*/
//Modified for use with CAsyncProxySocket, removed tracing code
#if defined( _DEBUG ) && ! defined( WFC_STL )
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif
#define END_OF_BASE64_ENCODED_DATA ('=')
#define BASE64_END_OF_BUFFER (0xFD)
#define BASE64_IGNORABLE_CHARACTER (0xFE)
#define BASE64_UNKNOWN_VALUE (0xFF)
#define BASE64_NUMBER_OF_CHARACTERS_PER_LINE (72)
static inline BYTE __get_character( const BYTE * buffer, const BYTE * decoder_table, int& index, int size_of_buffer )
{
BYTE return_value = 0;
do
{
if ( index >= size_of_buffer )
{
return( BASE64_END_OF_BUFFER );
}
return_value = buffer[ index ];
index++;
}
while( return_value != END_OF_BASE64_ENCODED_DATA &&
decoder_table[ return_value ] == BASE64_IGNORABLE_CHARACTER );
return( return_value );
}
CBase64Coding::CBase64Coding()
{
}
CBase64Coding::~CBase64Coding()
{
}
BOOL CBase64Coding::Encode( const char * source, int len, char * destination_string )
{
const char alphabet[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
int loop_index = 0;
int number_of_bytes_to_encode = len;
BYTE byte_to_add = 0;
BYTE byte_1 = 0;
BYTE byte_2 = 0;
BYTE byte_3 = 0;
DWORD number_of_bytes_encoded = (DWORD) ( (double) number_of_bytes_to_encode / (double) 0.75 ) + 1;
// Now add in the CR/LF pairs, each line is truncated at 72 characters
// 2000-05-12
// Thanks go to Ilia Golubev ([email protected]) for finding a bug here.
// I was using number_of_bytes_to_encode rather than number_of_bytes_encoded.
number_of_bytes_encoded += (DWORD)( ( ( number_of_bytes_encoded / BASE64_NUMBER_OF_CHARACTERS_PER_LINE ) + 1 ) * 2 );
char * destination = destination_string;
number_of_bytes_encoded = 0;
while( loop_index < number_of_bytes_to_encode )
{
// Output the first byte
byte_1 = source[ loop_index ];
byte_to_add = alphabet[ ( byte_1 >> 2 ) ];
destination[ number_of_bytes_encoded ] = static_cast< char >( byte_to_add );
number_of_bytes_encoded++;
loop_index++;
if ( loop_index >= number_of_bytes_to_encode )
{
// We're at the end of the data to encode
byte_2 = 0;
byte_to_add = alphabet[ ( ( ( byte_1 & 0x03 ) << 4 ) | ( ( byte_2 & 0xF0 ) >> 4 ) ) ];
destination[ number_of_bytes_encoded ] = byte_to_add;
number_of_bytes_encoded++;
destination[ number_of_bytes_encoded ] = END_OF_BASE64_ENCODED_DATA;
number_of_bytes_encoded++;
destination[ number_of_bytes_encoded ] = END_OF_BASE64_ENCODED_DATA;
// 1999-09-01
// Thanks go to Yurong Lin ([email protected]) for finding a bug here.
// We must NULL terminate the string before letting CString have the buffer back.
destination[ number_of_bytes_encoded + 1 ] = 0;
return( TRUE );
}
else
{
byte_2 = source[ loop_index ];
}
byte_to_add = alphabet[ ( ( ( byte_1 & 0x03 ) << 4 ) | ( ( byte_2 & 0xF0 ) >> 4 ) ) ];
destination[ number_of_bytes_encoded ] = byte_to_add;
number_of_bytes_encoded++;
loop_index++;
if ( loop_index >= number_of_bytes_to_encode )
{
// We ran out of bytes, we need to add the last half of byte_2 and pad
byte_3 = 0;
byte_to_add = alphabet[ ( ( ( byte_2 & 0x0F ) << 2 ) | ( ( byte_3 & 0xC0 ) >> 6 ) ) ];
destination[ number_of_bytes_encoded ] = byte_to_add;
number_of_bytes_encoded++;
destination[ number_of_bytes_encoded ] = END_OF_BASE64_ENCODED_DATA;
// 1999-09-01
// Thanks go to Yurong Lin ([email protected]) for finding a bug here.
// We must NULL terminate the string before letting CString have the buffer back.
destination[ number_of_bytes_encoded + 1 ] = 0;
return( TRUE );
}
else
{
byte_3 = source[ loop_index ];
}
loop_index++;
byte_to_add = alphabet[ ( ( ( byte_2 & 0x0F ) << 2 ) | ( ( byte_3 & 0xC0 ) >> 6 ) ) ];
destination[ number_of_bytes_encoded ] = byte_to_add;
number_of_bytes_encoded++;
byte_to_add = alphabet[ ( byte_3 & 0x3F ) ];
destination[ number_of_bytes_encoded ] = byte_to_add;
number_of_bytes_encoded++;
if ( ( number_of_bytes_encoded % BASE64_NUMBER_OF_CHARACTERS_PER_LINE ) == 0 )
{
destination[ number_of_bytes_encoded ] = CARRIAGE_RETURN;
number_of_bytes_encoded++;
destination[ number_of_bytes_encoded ] = LINE_FEED;
number_of_bytes_encoded++;
}
}
destination[ number_of_bytes_encoded ] = END_OF_BASE64_ENCODED_DATA;
// 1999-09-01
// Thanks go to Yurong Lin ([email protected]) for finding a bug here.
// We must NULL terminate the string before letting CString have the buffer back.
destination[ number_of_bytes_encoded + 1 ] = 0;
return( TRUE );
}
// End of source
#if 0
<HTML>
<HEAD>
<TITLE>WFC - CBase64Coding</TITLE>
<META name="keywords" content="WFC, MFC extension library, freeware class library, Win32, MIME encoding, base 64, source code">
<META name="description" content="This C++ class let's you MIME encode bytes to text using base64.">
</HEAD>
<BODY>
<H1>CBase64Coding</H1>
$Revision: 14 $<BR><HR>
<H2>Description</H2>
This class gives you the ability to encode/decode data using base64.
<H2>Constructors</H2>
<DL COMPACT>
<DT><PRE><B>CBase64Coding</B>()<DD>
Constructs this object.
</DL>
<H2>Methods</H2>
<DL COMPACT>
<DT><PRE>BOOL <B><A NAME="Decode">Decode</A></B>( const CByteArray& source, CByteArray& destination )
BOOL <B>Decode</B>( const CString& source, CByteArray& destination )</PRE><DD>
This method takes base64 encoded text and produces the bytes. It decodes
the base64 encoding.
<DT><PRE>BOOL <B><A NAME="Encode">Encode</A></B>( const CByteArray& source, CByteArray& destination )
BOOL <B>Encode</B>( const CByteArray& source, CString& destination )</PRE><DD>
This method takes bytes and turns them into base64 text.
</DL>
<H2>Example</H2>
<PRE><CODE>#include <wfc.h>
int _tmain( int number_of_command_line_arguments, LPCTSTR command_line_arguments[] )
{
<A HREF="WfcTrace.htm">WFCTRACEINIT</A>( TEXT( "_tmain()" ) );
CByteArray bytes;
get_file_contents( command_line_arguments[ 0 ], bytes );
<B>CBase64Coding</B> encoder;
CString encoded_data;
if ( encoder.Encode( bytes, encoded_data ) != FALSE )
{
_tprintf( TEXT( "%s\n", (LPCTSTR) encoded_data );
}
}</CODE></PRE>
<HR><I>Copyright, 2000, <A HREF="mailto:[email protected]">Samuel R. Blackburn</A></I><BR>
$Workfile: CBase64Coding.cpp $<BR>
$Modtime: 5/12/00 3:39p $
</BODY>
</HTML>
#endif