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songTableInfoConfig is copied to songTableInfoPlayback by Profile::ApplyScanToPlayback(). However, in the scanResults.size() == 0 path, this is never called. This results in songTableInfoPlayback being default-initialized, and thus the song table is read from 0x0 in the ROM, which is unlikely to go well.
The text was updated successfully, but these errors were encountered:
Good catch. Turns out I never really tested this code path. I am aware agbplay is currently unable to scan a couple of games, which it used to be able to before. Probably the reason why I haven't bothered to test it yet.
songTableInfoConfig
is copied tosongTableInfoPlayback
byProfile::ApplyScanToPlayback()
. However, in thescanResults.size() == 0
path, this is never called. This results insongTableInfoPlayback
being default-initialized, and thus the song table is read from 0x0 in the ROM, which is unlikely to go well.The text was updated successfully, but these errors were encountered: