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I've been at this plugin for the past couple of days, really just trying to understand how exactly to make the output on the canvas not the tiny 320x240 that it is by default. I've tried:
1.) Changing all of the widths and heights in the src files and JS so that they are 640x480, and recompiling, but this doesn't seem to change anything except the size of the webcam and the canvas itself (though the image is still just 320x240, and the rest of the canvas is either black or white).
2.) Downloading a fork from another repo that has recompiled it for the right size, but that doesn't work either.
3.) Switching to jscam.swf, since that is the only one that is affected by compiling, but I just get a white screen. This happens even if it isn't embedded on a page (i.e. open directly as a file).
Is there something I'm missing? I've actually got this over on bitbucket, but I could happily stick my code up on GH if people wanted to take a look.
The text was updated successfully, but these errors were encountered:
Hi all,
I've been at this plugin for the past couple of days, really just trying to understand how exactly to make the output on the canvas not the tiny 320x240 that it is by default. I've tried:
1.) Changing all of the widths and heights in the src files and JS so that they are 640x480, and recompiling, but this doesn't seem to change anything except the size of the webcam and the canvas itself (though the image is still just 320x240, and the rest of the canvas is either black or white).
2.) Downloading a fork from another repo that has recompiled it for the right size, but that doesn't work either.
3.) Switching to jscam.swf, since that is the only one that is affected by compiling, but I just get a white screen. This happens even if it isn't embedded on a page (i.e. open directly as a file).
Is there something I'm missing? I've actually got this over on bitbucket, but I could happily stick my code up on GH if people wanted to take a look.
The text was updated successfully, but these errors were encountered: