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inch.go
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package inch
import (
"bytes"
"compress/gzip"
"context"
"crypto/tls"
"encoding/json"
"errors"
"fmt"
"io"
"io/ioutil"
"math"
"math/rand"
"net/http"
"os"
"sort"
"strconv"
"strings"
"sync"
"sync/atomic"
"time"
"github.com/influxdata/influxdb1-client/models"
client "github.com/influxdata/influxdb1-client/v2"
)
var precisionMultiplier = map[string]int64{"ns": 1, "u": 1000, "ms": 1000000, "s": 1000000000, "m": 60000000000, "h": 3600000000000}
// ErrConnectionRefused indicates that the connection to the remote server was refused.
var ErrConnectionRefused = errors.New("connection refused")
// ErrorList is a simple error aggregator to return multiple errors as one.
type ErrorList []error
func (el ErrorList) Error() string {
var msg string
for _, err := range el {
msg = fmt.Sprintf("%s%s\n", msg, err)
}
return msg
}
// Simulator represents the main program execution.
type Simulator struct {
mu sync.Mutex
writtenN int // number of values written.
batchesWritten uint64 // number of batches written.
startTime time.Time
baseTime time.Time
now time.Time
timePerSeries int64 // How much the client is backing off due to unacceptable response times.
currentDelay time.Duration
wmaLatency float64
latencyHistory []time.Duration
totalLatency time.Duration
latestValues int64 // Number of values written during latest period (usually 1 second).
currentErrors int // The current number of errors since last reporting.
totalErrors int64 // The total number of errors encountered.
Stdout io.Writer
Stderr io.Writer
// Client to be used to report statistics to an Influx instance.
clt client.Client
SetupFn func(s *Simulator) error
// Client for writing and manipulating influxdb host
writeClient *http.Client
// Function for writing batches of points.
WriteBatch func(s *Simulator, buf []byte) (statusCode int, body io.ReadCloser, err error)
// Decay factor used when weighting average latency returned by server.
alpha float64
V2 bool
Token string
Verbose bool
ReportHost string
ReportUser string
ReportPassword string
ReportTags map[string]string
DryRun bool
MaxErrors int
Host string
User string
Password string
Consistency string
Concurrency int
Measurements int // Number of measurements
Tags []int // tag cardinalities
VHosts uint64 // Simulate multiple virtual hosts
PointsPerSeries int
FieldsPerPoint int
RandomizeFields bool
OneFieldPerLine bool
WritesPerPoint int
FieldPrefix string
BatchSize int
TargetMaxLatency time.Duration
Gzip bool
Precision string
Database string
ShardDuration string // Set a custom shard duration.
StartTime string // Set a custom start time.
TimeSpan time.Duration // The length of time to span writes over.
Delay time.Duration // A delay inserted in between writes.
}
// NewSimulator returns a new instance of Simulator.
func NewSimulator() *Simulator {
writeClient := &http.Client{Transport: &http.Transport{
TLSClientConfig: &tls.Config{
InsecureSkipVerify: true,
},
}}
// Create an Simulator object with reasonable defaults.
return &Simulator{
alpha: 0.5, // Weight the mean latency by 50% history / 50% latest value.
latencyHistory: make([]time.Duration, 0, 200),
SetupFn: defaultSetupFn,
writeClient: writeClient,
WriteBatch: defaultWriteBatch,
Consistency: "any",
Concurrency: 1,
Measurements: 1,
Tags: []int{10, 10, 10},
VHosts: 0,
PointsPerSeries: 100,
FieldsPerPoint: 1,
RandomizeFields: false,
OneFieldPerLine: false,
WritesPerPoint: 1,
FieldPrefix: "v0",
BatchSize: 5000,
Database: "db",
ShardDuration: "7d",
Precision: "ns",
}
}
// Validate parses the command line flags.
func (s *Simulator) Validate() error {
var el ErrorList
switch s.Consistency {
case "any", "quorum", "one", "all":
default:
el = append(el, errors.New(`Consistency must be one of: {"any", "quorum", "one", "all"}`))
}
if s.FieldsPerPoint < 1 {
el = append(el, errors.New("number of fields must be > 0"))
}
// validate reporting client is accessable
if s.ReportHost != "" {
var err error
s.clt, err = client.NewHTTPClient(client.HTTPConfig{
Addr: s.ReportHost,
Username: s.ReportUser,
Password: s.ReportPassword,
InsecureSkipVerify: true,
})
if err != nil {
el = append(el, fmt.Errorf("failed to communicate with %q: %s", s.ReportHost, err))
return el
}
if _, err := s.clt.Query(client.NewQuery(fmt.Sprintf(`CREATE DATABASE "ingest_benchmarks"`), "", "")); err != nil {
el = append(el, fmt.Errorf("unable to connect to %q: %s", s.ReportHost, err))
return el
}
}
if _, ok := precisionMultiplier[s.Precision]; !ok {
el = append(el, fmt.Errorf("invalid precision: %s", s.Precision))
}
if len(el) > 0 {
return el
}
return nil
}
// Run executes the program.
func (s *Simulator) Run(ctx context.Context) error {
// check valid settings before starting
err := s.Validate()
if err != nil {
return err
}
ctx, cancel := context.WithCancel(ctx)
defer cancel()
// Print settings.
fmt.Fprintf(s.Stdout, "Host: %s\n", s.Host)
fmt.Fprintf(s.Stdout, "Concurrency: %d\n", s.Concurrency)
fmt.Fprintf(s.Stdout, "Virtual Hosts: %d\n", s.VHosts)
fmt.Fprintf(s.Stdout, "Measurements: %d\n", s.Measurements)
fmt.Fprintf(s.Stdout, "Tag cardinalities: %+v\n", s.Tags)
fmt.Fprintf(s.Stdout, "Points per series: %d\n", s.PointsPerSeries)
fmt.Fprintf(s.Stdout, "Total series: %d\n", s.SeriesN())
fmt.Fprintf(s.Stdout, "Total points: %d\n", s.PointN())
fmt.Fprintf(s.Stdout, "Total fields per point: %d\n", s.FieldsPerPoint)
fmt.Fprintf(s.Stdout, "Randomized field values: %t\n", s.RandomizeFields)
fmt.Fprintf(s.Stdout, "Multiple writes per point: %t\n", s.OneFieldPerLine)
fmt.Fprintf(s.Stdout, "Batch Size: %d\n", s.BatchSize)
fmt.Fprintf(s.Stdout, "Database: %s (Shard duration: %s)\n", s.Database, s.ShardDuration)
fmt.Fprintf(s.Stdout, "Write Consistency: %s\n", s.Consistency)
fmt.Fprintf(s.Stdout, "Writing into InfluxDB 2.0: %t\n", s.V2)
fmt.Fprintf(s.Stdout, "InfluxDB 2.0 Authorization Token: %s\n", s.Token)
fmt.Fprintf(s.Stdout, "Precision: %s\n", s.Precision)
if s.V2 == true && s.Token == "" {
fmt.Println("ERROR: Need to provide a token in ordere to write into InfluxDB 2.0")
return err
}
if s.TargetMaxLatency > 0 {
fmt.Fprintf(s.Stdout, "Adaptive latency on. Max target: %s\n", s.TargetMaxLatency)
} else if s.Delay > 0 {
fmt.Fprintf(s.Stdout, "Fixed write delay: %s\n", s.Delay)
}
dur := fmt.Sprint(s.TimeSpan)
if s.TimeSpan == 0 {
dur = "off"
}
// Initialize database.
if err := s.SetupFn(s); err != nil {
return err
}
// Record start time.
s.now = time.Now().UTC()
s.baseTime = s.now
if s.StartTime != "" {
if t, err := time.Parse(time.RFC3339, s.StartTime); err != nil {
return err
} else {
s.baseTime = t.UTC()
}
}
s.startTime = s.baseTime
if s.TimeSpan != 0 {
absTimeSpan := int64(math.Abs(float64(s.TimeSpan)))
s.timePerSeries = absTimeSpan / int64(s.PointN())
// If we're back-filling then we need to move the start time back.
if s.TimeSpan < 0 {
s.startTime = s.startTime.Add(s.TimeSpan)
}
}
fmt.Fprintf(s.Stdout, "Start time: %s\n", s.startTime)
if s.TimeSpan < 0 {
fmt.Fprintf(s.Stdout, "Approx End time: %s\n", s.baseTime)
} else if s.TimeSpan > 0 {
fmt.Fprintf(s.Stdout, "Approx End time: %s\n", s.startTime.Add(s.TimeSpan).UTC())
} else {
fmt.Fprintf(s.Stdout, "Time span: %s\n", dur)
}
// Stream batches from a separate goroutine.
ch := s.generateBatches()
// Start clients.
var wg sync.WaitGroup
for i := 0; i < s.Concurrency; i++ {
wg.Add(1)
go func() { defer wg.Done(); s.runClient(ctx, ch) }()
}
// Start monitor.
var monitorWaitGroup sync.WaitGroup
if s.Verbose {
monitorWaitGroup.Add(1)
go func() { defer monitorWaitGroup.Done(); s.runMonitor(ctx) }()
}
// Wait for all clients to complete.
wg.Wait()
// Wait for monitor.
cancel()
monitorWaitGroup.Wait()
// Report stats.
elapsed := time.Since(s.now)
fmt.Fprintln(s.Stdout, "")
fmt.Fprintf(s.Stdout, "Total time: %0.1f seconds\n", elapsed.Seconds())
return nil
}
// WrittenN returns the total number of points written.
func (s *Simulator) WrittenN() int {
s.mu.Lock()
defer s.mu.Unlock()
return s.writtenN
}
// TagsN returns the total number of tags.
func (s *Simulator) TagsN() int {
tagTotal := s.Tags[0]
for _, v := range s.Tags[1:] {
tagTotal *= v
}
return tagTotal
}
// SeriesN returns the total number of series to write.
func (s *Simulator) SeriesN() int {
return s.TagsN() * s.Measurements
}
// PointN returns the total number of points to write.
func (s *Simulator) PointN() int {
return int(s.PointsPerSeries) * s.SeriesN()
}
func (s *Simulator) makeField(val int) []string {
fields := make([]string, 0, s.FieldsPerPoint)
for i := 0; i < s.FieldsPerPoint; i++ {
// First field doesn't have a number incremented.
pair := fmt.Sprintf("%s=%d", s.FieldPrefix, val)
if i > 0 {
pair = fmt.Sprintf("%s%d=%d", s.FieldPrefix, i, val)
}
fields = append(fields, pair)
}
if !s.OneFieldPerLine {
fields = []string{strings.Join(fields, ",")}
}
return fields
}
// generateBatches returns a channel for streaming batches.
func (s *Simulator) generateBatches() <-chan []byte {
ch := make(chan []byte, 10)
go func() {
values := make([]int, len(s.Tags))
lastWrittenTotal := s.WrittenN()
// Generate field strings
var fields [][]string
maxFieldVal := 1
if s.RandomizeFields {
maxFieldVal = 10000
}
for i := 0; i < maxFieldVal; i++ {
fields = append(fields, s.makeField(i))
}
// Size internal buffer to consider mx+tags+ +fields.
buf := bytes.NewBuffer(make([]byte, 0, 2+len(values)+1+len(fields)))
// Write points.
var lastMN int
lastM := []byte("m0")
fieldRandomize := rand.New(rand.NewSource(1234))
var tags []byte
if s.OneFieldPerLine {
s.WritesPerPoint = s.FieldsPerPoint
s.BatchSize /= s.WritesPerPoint
}
timeDivisor := precisionMultiplier[s.Precision]
for i := 0; i < s.PointN(); i++ {
lastMN = i % s.Measurements
lastM = append(lastM[:1], []byte(strconv.Itoa(lastMN))...)
tags = tags[:0] // Reset slice but use backing array.
for j, value := range values {
tags = append(tags, fmt.Sprintf(",tag%d=value%d", j, value)...)
}
fieldValueIndex := 0
if s.RandomizeFields {
fieldValueIndex = fieldRandomize.Intn(maxFieldVal)
}
var delta time.Duration
if s.timePerSeries != 0 {
delta = time.Duration(int64(lastWrittenTotal+i) * s.timePerSeries)
} else {
delta = time.Duration(int64(lastWrittenTotal + i))
if soFar := time.Since(s.startTime); delta < soFar {
delta = soFar
}
}
timestamp := s.startTime.Add(delta).UnixNano()
for f := 0; f < s.WritesPerPoint; f++ {
s.formatWrites(buf, lastM, tags, fields[fieldValueIndex][f], timestamp, timeDivisor)
}
// Increment next tag value.
for i := range values {
values[i]++
if values[i] < s.Tags[i] {
break
} else {
values[i] = 0 // reset to zero, increment next value
continue
}
}
// Start new batch, if necessary.
if i > 0 && i%s.BatchSize == 0 {
ch <- copyBytes(buf.Bytes())
buf.Reset()
}
}
// Add final batch.
if buf.Len() > 0 {
ch <- copyBytes(buf.Bytes())
}
// Close channel.
close(ch)
}()
return ch
}
var space []byte = []byte(" ")
func (s *Simulator) formatWrites(buf *bytes.Buffer, measurement []byte, tags []byte, fieldValues string, timestamp int64, timeDivisor int64) {
buf.Write(measurement) // Write measurement
buf.Write(tags)
buf.Write(space) // Write a space.
buf.WriteString(fieldValues)
buf.WriteString(fmt.Sprintf(" %d\n", timestamp/timeDivisor))
}
// Vars is a subset of the data fields found at the /debug/vars endpoint.
type Vars struct {
Memstats struct {
HeapAlloc int
HeapInUse int
HeapObjects int
} `json:"memstats"`
}
// Stats stores statistics in a format that can be sent to an InfluxDB server
// using tags and fields.
type Stats struct {
Time time.Time
Tags map[string]string
Fields models.Fields
}
// Stats returns up-to-date statistics about the current Simulator.
func (s *Simulator) Stats() *Stats {
s.mu.Lock()
defer s.mu.Unlock()
elapsed := time.Since(s.now).Seconds()
pThrough := float64(s.writtenN) / elapsed
respMean := 0
if len(s.latencyHistory) > 0 {
respMean = int(s.totalLatency) / len(s.latencyHistory) / int(time.Millisecond)
}
stats := &Stats{
Time: time.Unix(0, int64(time.Since(s.now))),
Tags: s.ReportTags,
Fields: models.Fields(map[string]interface{}{
"T": int(elapsed),
"points_written": s.writtenN,
"values_written": s.writtenN * s.FieldsPerPoint,
"points_ps": pThrough,
"values_ps": pThrough * float64(s.FieldsPerPoint),
"write_error": s.currentErrors,
"resp_wma": int(s.wmaLatency),
"resp_mean": respMean,
"resp_90": int(s.quartileResponse(0.9) / time.Millisecond),
"resp_95": int(s.quartileResponse(0.95) / time.Millisecond),
"resp_99": int(s.quartileResponse(0.99) / time.Millisecond),
}),
}
var isCreating bool
if s.writtenN < s.SeriesN() {
isCreating = true
}
stats.Tags["creating_series"] = fmt.Sprint(isCreating)
// Reset error count for next reporting.
s.currentErrors = 0
// Add runtime stats for the remote instance.
var vars Vars
resp, err := http.Get(strings.TrimSuffix(s.Host, "/") + "/debug/vars")
if err != nil {
// Don't log error as it can get spammy.
return stats
}
defer resp.Body.Close()
if err := json.NewDecoder(resp.Body).Decode(&vars); err != nil {
fmt.Fprintln(s.Stderr, err)
return stats
}
stats.Fields["heap_alloc"] = vars.Memstats.HeapAlloc
stats.Fields["heap_in_use"] = vars.Memstats.HeapInUse
stats.Fields["heap_objects"] = vars.Memstats.HeapObjects
return stats
}
// runMonitor periodically prints the current status.
func (s *Simulator) runMonitor(ctx context.Context) {
ticker := time.NewTicker(1 * time.Second)
defer ticker.Stop()
last := time.Now()
for {
select {
case <-ctx.Done():
d := int64(time.Since(last) / time.Second)
if d == 0 {
d = 1
}
throughput := atomic.SwapInt64(&s.latestValues, 0) / d
s.printMonitorStats(throughput)
if s.ReportHost != "" {
s.sendMonitorStats(true, throughput)
}
return
case t := <-ticker.C:
d := int64(time.Since(last) / time.Second)
if d == 0 {
d = 1
}
throughput := atomic.SwapInt64(&s.latestValues, 0) / d
s.printMonitorStats(throughput)
if s.ReportHost != "" {
s.sendMonitorStats(false, throughput)
}
last = t // Update time seen most recently.
}
}
}
func (s *Simulator) sendMonitorStats(final bool, latestThroughput int64) {
stats := s.Stats()
stats.Fields["current_values_ps"] = latestThroughput
bp, err := client.NewBatchPoints(client.BatchPointsConfig{
Database: "ingest_benchmarks",
})
if err != nil {
panic(err)
}
measurement := "runtime"
t := stats.Time
if final {
measurement = "summary"
t = time.Now().UTC()
}
p, err := client.NewPoint(measurement, stats.Tags, stats.Fields, t)
if err != nil {
panic(err)
}
bp.AddPoint(p)
if err := s.clt.Write(bp); err != nil {
fmt.Fprintf(s.Stderr, "unable to report stats to Influx: %v", err)
}
}
func (s *Simulator) printMonitorStats(latestThroughput int64) {
writtenN := s.WrittenN()
elapsed := time.Since(s.now).Seconds()
var delay string
var responses string
s.mu.Lock()
if s.TargetMaxLatency > 0 {
delay = fmt.Sprintf(" | Writer delay currently: %s. WMA write latency: %s", s.currentDelay, time.Duration(s.wmaLatency))
}
if len(s.latencyHistory) >= 100 {
responses = fmt.Sprintf(" | μ: %s, 90%%: %s, 95%%: %s, 99%%: %s", s.totalLatency/time.Duration(len(s.latencyHistory)), s.quartileResponse(0.9), s.quartileResponse(0.95), s.quartileResponse(0.99))
}
currentErrors := s.currentErrors
s.mu.Unlock()
percentComplete := int(float32(writtenN) / float32(s.PointN()) * 100)
fmt.Printf("T=%08d %d points written (%d%%). Total throughput: %0.1f pt/sec | %0.1f val/sec. Current throughput: %d val/sec. Errors: %d%s%s\n",
int(elapsed), writtenN, percentComplete, float64(writtenN)/elapsed, float64(s.FieldsPerPoint)*(float64(writtenN)/elapsed), latestThroughput,
currentErrors,
delay, responses)
}
// This is really not the best way to do this, but it will give a reasonable
// approximation.
func (s *Simulator) quartileResponse(q float64) time.Duration {
i := int(float64(len(s.latencyHistory))*q) - 1
if i < 0 || i >= len(s.latencyHistory) {
return time.Duration(-1) // Probles..
}
return s.latencyHistory[i]
}
// runClient executes a client to send points in a separate goroutine.
func (s *Simulator) runClient(ctx context.Context, ch <-chan []byte) {
b := bytes.NewBuffer(make([]byte, 0, 1024))
g := gzip.NewWriter(b)
for {
select {
case <-ctx.Done():
return
case buf, ok := <-ch:
if !ok {
return
}
// Keep trying batch until successful.
// Stop client if it cannot connect.
for {
b.Reset()
if s.Gzip {
g.Reset(b)
if _, err := g.Write(buf); err != nil {
fmt.Fprintln(s.Stderr, err)
fmt.Fprintf(s.Stderr, "Exiting due to fatal errors: %v.\n", err)
os.Exit(1)
}
if err := g.Close(); err != nil {
fmt.Fprintln(s.Stderr, err)
fmt.Fprintf(s.Stderr, "Exiting due to fatal errors: %v.\n", err)
os.Exit(1)
}
} else {
_, err := io.Copy(b, bytes.NewReader(buf))
if err != nil {
fmt.Fprintln(s.Stderr, err)
fmt.Fprintf(s.Stderr, "Exiting due to fatal errors: %v.\n", err)
os.Exit(1)
}
}
if err := s.sendBatch(b.Bytes()); err == ErrConnectionRefused {
return
} else if err != nil {
fmt.Fprintln(s.Stderr, err)
s.mu.Lock()
totalErrors := s.totalErrors
s.mu.Unlock()
if s.MaxErrors > 0 && totalErrors >= int64(s.MaxErrors) {
fmt.Fprintf(s.Stderr, "Exiting due to reaching %d errors.\n", totalErrors)
os.Exit(1)
}
continue
}
break
}
atomic.AddUint64(&s.batchesWritten, 1)
// Increment batch size.
s.mu.Lock()
s.writtenN += s.BatchSize
s.mu.Unlock()
// Update current throughput
atomic.AddInt64(&s.latestValues, int64(s.BatchSize))
}
}
}
// setup pulls the build and version from the server and initializes the database.
var defaultSetupFn = func(s *Simulator) error {
// Validate that we can connect to the test host
resp, err := s.writeClient.Get(strings.TrimSuffix(s.Host, "/") + "/ping")
if err != nil {
return fmt.Errorf("unable to connect to %q: %s", s.Host, err)
}
defer resp.Body.Close()
build := resp.Header.Get("X-Influxdb-Build")
if len(build) > 0 {
s.ReportTags["build"] = build
}
version := resp.Header.Get("X-Influxdb-Version")
if len(version) > 0 {
s.ReportTags["version"] = version
}
req, err := http.NewRequest("POST", fmt.Sprintf("%s/query", s.Host), strings.NewReader("q=CREATE+DATABASE+"+s.Database+"+WITH+DURATION+"+s.ShardDuration))
if err != nil {
return err
}
req.Header.Set("Content-Type", "application/x-www-form-urlencoded")
if s.V2 == true {
req.Header.Set("Authorization", "Token "+s.Token)
}
if s.User != "" && s.Password != "" {
req.SetBasicAuth(s.User, s.Password)
}
if s.Verbose == true {
for name, headers := range req.Header {
fmt.Printf("%s:%s\n", name, headers)
}
}
resp, err = s.writeClient.Do(req)
if resp.StatusCode != http.StatusOK {
return fmt.Errorf("unexpected status code: %d", resp.StatusCode)
}
return nil
}
// defaultWriteBatch is the default implementation of the WriteBatch function.
// It's the caller's responsibility to close the response body.
var defaultWriteBatch = func(s *Simulator, buf []byte) (statusCode int, body io.ReadCloser, err error) {
req, err := http.NewRequest("POST", fmt.Sprintf("%s/write?db=%s&precision=%s&consistency=%s", s.Host, s.Database, s.Precision, s.Consistency), bytes.NewReader(buf))
if err != nil {
return 0, nil, err
}
if s.V2 == true {
req.Header.Set("Authorization", "Token "+s.Token)
}
var hostID uint64
if s.VHosts > 0 {
hostID = atomic.LoadUint64(&s.batchesWritten) % s.VHosts
req.Header.Set("X-Influxdb-Host", fmt.Sprintf("tenant%d.example.com", hostID))
}
req.Header.Set("Content-Type", "text/ascii")
if s.Gzip {
req.Header.Set("Content-Encoding", "gzip")
req.Header.Set("Content-Length", strconv.Itoa(len(buf)))
}
if s.User != "" && s.Password != "" {
req.SetBasicAuth(s.User, s.Password)
}
resp, err := s.writeClient.Do(req)
if err != nil {
if strings.Contains(err.Error(), "connection refused") {
return 0, nil, ErrConnectionRefused
}
return 0, nil, err
}
return resp.StatusCode, resp.Body, nil
}
// sendBatch writes a batch to the server. Continually retries until successful.
func (s *Simulator) sendBatch(buf []byte) error {
// Don't send the batch anywhere..
if s.DryRun {
return nil
}
// Send batch.
now := time.Now().UTC()
code, bodyreader, err := s.WriteBatch(s, buf)
if err != nil {
return err
}
// Return body as error if unsuccessful.
if code != 204 {
s.mu.Lock()
s.currentErrors++
s.totalErrors++
s.mu.Unlock()
body, err := ioutil.ReadAll(bodyreader)
if err != nil {
body = []byte(err.Error())
}
// Close the body.
bodyreader.Close()
// If it looks like the server is down and we're hitting the gateway
// or a load balancer, then add a delay.
switch code {
case http.StatusBadGateway, http.StatusServiceUnavailable,
http.StatusGatewayTimeout:
time.Sleep(time.Second)
}
// Flatten any error message.
return fmt.Errorf("[%d] %s", code, strings.Replace(string(body), "\n", " ", -1))
}
latency := time.Since(now)
s.mu.Lock()
s.totalLatency += latency
// Maintain sorted list of latencies for quantile reporting
i := sort.Search(len(s.latencyHistory), func(i int) bool { return s.latencyHistory[i] >= latency })
if i >= len(s.latencyHistory) {
s.latencyHistory = append(s.latencyHistory, latency)
} else {
s.latencyHistory = append(s.latencyHistory, 0)
copy(s.latencyHistory[i+1:], s.latencyHistory[i:])
s.latencyHistory[i] = latency
}
s.mu.Unlock()
// Fixed delay.
if s.Delay > 0 {
time.Sleep(s.Delay)
return nil
} else if s.TargetMaxLatency <= 0 {
return nil
}
// We're using an adaptive delay. The general idea is that inch will backoff
// writers using a delay, if the average response from the server is getting
// slower than the desired maximum latency. We use a weighted moving average
// to determine that, favouring recent latencies over historic ones.
//
// The implementation is pretty ghetto at the moment, it has the following
// rules:
//
// - wma reponse time faster than desired latency and currentDelay > 0?
// * reduce currentDelay by 1/n * 0.25 * (desired latency - wma latency).
// - response time slower than desired latency?
// * increase currentDelay by 1/n * 0.25 * (desired latency - wma response).
// - currentDelay < 100ms?
// * set currentDelay to 0
//
// n is the number of concurent writers. The general rule then, is that
// we look at how far away from the desired latency and move a quarter of the
// way there in total (over all writers). If we're coming un under the max
// latency and our writers are using a delay (currentDelay > 0) then we will
// try to reduce this to increase throughput.
s.mu.Lock()
// Calculate the weighted moving average latency. We weight this response
// latency by 1-alpha, and the historic average by alpha.
s.wmaLatency = (s.alpha * s.wmaLatency) + ((1.0 - s.alpha) * (float64(latency) - s.wmaLatency))
// Update how we adjust our latency by
delta := 1.0 / float64(s.Concurrency) * 0.5 * (s.wmaLatency - float64(s.TargetMaxLatency))
s.currentDelay += time.Duration(delta)
if s.currentDelay < time.Millisecond*100 {
s.currentDelay = 0
}
thisDelay := s.currentDelay
s.mu.Unlock()
time.Sleep(thisDelay)
return nil
}
func copyBytes(b []byte) []byte {
if b == nil {
return nil
}
tmp := make([]byte, len(b))
copy(tmp, b)
return tmp
}