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Releases: hzqst/MetaHookSv

MetaHookSv-refs/tags/v20260523a

23 May 01:17

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MetaHookSv-refs/tags/v20260505a

05 May 14:30

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MetaHookSv-refs/tags/v20260503a

03 May 06:34

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changes

[Renderer] Fix #811, the black-screen issue in Day of Defeat.

改动

[Renderer] 修复 #811 (DOD黑屏问题)

MetaHookSv-refs/tags/v20260319d

19 Mar 09:44

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changes

[Renderer] Add PVS culling and frustum culling for decal rendering.

[Renderer] Reduce some runtime memory allocations.

改动

[Renderer] 为喷漆绘制流程增加 PVS 裁剪 与 视锥体裁剪

[Renderer] 减少一些运行时内存分配操作

MetaHookSv-refs/tags/v20260312a

11 Mar 16:32

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changes

[Renderer] Fixed GPU resource leaks, which was causing game to studdering with 1%low fps drop after 2~3 hours play.

改动

[Renderer] 修复GPU资源泄漏,该问题曾导致2~3小时后游戏会突然变卡,1%low帧变低。

MetaHookSv-refs/tags/v20260307a

07 Mar 04:02

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MetaHookSv-refs/tags/v20260302a

02 Mar 12:59

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Remove size check to fix #806

MetaHookSv-refs/tags/v20260220a

20 Feb 04:03

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MetaHookSv-refs/tags/v20260217a

17 Feb 03:30

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MetaHookSv-refs/tags/v20260210a

10 Feb 04:41

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