Releases: hzqst/MetaHookSv
Releases · hzqst/MetaHookSv
MetaHookSv-refs/tags/v20260523a
Fix #817
MetaHookSv-refs/tags/v20260505a
MetaHookSv-refs/tags/v20260503a
MetaHookSv-refs/tags/v20260319d
changes
[Renderer] Add PVS culling and frustum culling for decal rendering.
[Renderer] Reduce some runtime memory allocations.
改动
[Renderer] 为喷漆绘制流程增加 PVS 裁剪 与 视锥体裁剪
[Renderer] 减少一些运行时内存分配操作
MetaHookSv-refs/tags/v20260312a
changes
[Renderer] Fixed GPU resource leaks, which was causing game to studdering with 1%low fps drop after 2~3 hours play.
改动
[Renderer] 修复GPU资源泄漏,该问题曾导致2~3小时后游戏会突然变卡,1%low帧变低。
MetaHookSv-refs/tags/v20260307a
Fix #800
MetaHookSv-refs/tags/v20260302a
Remove size check to fix #806
MetaHookSv-refs/tags/v20260220a
Fix #799
MetaHookSv-refs/tags/v20260217a
Fix #802
MetaHookSv-refs/tags/v20260210a
Fix #798