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Copy file name to clipboardExpand all lines: content/Configuring/Variables.md
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@@ -107,7 +107,7 @@ _Subcategory `general:snap:`_
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| dim_inactive | enables dimming of inactive windows | bool | false |
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| dim_strength | how much inactive windows should be dimmed [0.0 - 1.0] | float | 0.5 |
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| dim_special | how much to dim the rest of the screen by when a special workspace is open. [0.0 - 1.0] | float | 0.2 |
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| dim_around | how much the `dimaround` window rule should dim by. [0.0 - 1.0] | float | 0.4 |
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| dim_around | how much the `dim_around` window rule should dim by. [0.0 - 1.0] | float | 0.4 |
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| screen_shader | a path to a custom shader to be applied at the end of rendering. See `examples/screenShader.frag` for an example. | str | \[\[Empty\]\] |
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| border_part_of_window | whether the window border should be a part of the window | bool | true |
| input_methods_ignorealpha | works like ignorealpha in layer rules. If pixel opacity is below set value, will not blur. [0.0 - 1.0] | float | 0.2 |
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| input_methods_ignorealpha | works like ignore_alpha in layer rules. If pixel opacity is below set value, will not blur. [0.0 - 1.0] | float | 0.2 |
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> [!NOTE]
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> `blur:size` and `blur:passes` have to be at least 1.
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| exit_window_retains_fullscreen | if true, closing a fullscreen window makes the next focused window fullscreen | bool | false |
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| initial_workspace_tracking | if enabled, windows will open on the workspace they were invoked on. 0 - disabled, 1 - single-shot, 2 - persistent (all children too) | int | 1 |
| render_unfocused_fps | the maximum limit for renderunfocused windows' fps in the background (see also [Window-Rules](../Window-Rules/#dynamic-effects) - `render_unfocused`)| int | 15 |
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| render_unfocused_fps | the maximum limit for render_unfocused windows' fps in the background (see also [Window-Rules](../Window-Rules/#dynamic-effects) - `render_unfocused`)| int | 15 |
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| disable_xdg_env_checks | disable the warning if XDG environment is externally managed | bool | false |
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| disable_hyprland_qtutils_check | disable the warning if hyprland-qtutils is not installed | bool | false |
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| lockdead_screen_delay | delay after which the "lockdead" screen will appear in case a lockscreen app fails to cover all the outputs (5 seconds max) | int | 1000 |
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| enable_anr_dialog | whether to enable the ANR (app not responding) dialog when your apps hang | bool | true |
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| anr_missed_pings | number of missed pings before showing the ANR dialog | int | 5 |
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| size_limits_tiled | whether to apply minsize and maxsize rules to tiled windows | bool | false |
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| size_limits_tiled | whether to apply min_size and max_size rules to tiled windows | bool | false |
Copy file name to clipboardExpand all lines: content/Configuring/Window-Rules.md
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@@ -94,7 +94,7 @@ Static effects are evaluated once when the window is opened and never again. Thi
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| Effect | argument | Description |
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| ---- | ----------- | --- |
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| float |\[on\]| Floats a window. |
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| tile |\[on\]|Tiles a window. |
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| tile |\[on\]|Tiles a window. |
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| fullscreen |\[on\]| Fullscreens a window. |
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| maximize |\[on\]| Maximizes a window. |
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| fullscreen_state |\[internal\]\[client\]| Sets the focused window's fullscreen mode and the one sent to the client, where internal and client can be `0` - none, `1` - maximize, `2` - fullscreen, `3` - maximize and fullscreen. |
@@ -139,9 +139,9 @@ Dynamic effects are re-evaluated every time a property changes.
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| no_max_size |\[on\]| Removes max size limitations. Especially useful with windows that report invalid max sizes (e.g. winecfg). |
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| stay_focused |\[on\]| Forces focus on the window as long as it's visible. |
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| animation |\[style\] (\[opt\]) | Forces an animation onto a window, with a selected opt. Opt is optional. |
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| border_color |\[c\]| Force the bordercolor of the window. <br> Options for c: `color`/`color ... color angle` -> sets the active border color/gradient OR `color color`/`color ... color angle color ... color [angle]` -> sets the active and inactive border color/gradient of the window. See [variables->colors](../Variables#variable-types) for color definition. |
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| border_color |\[c\]| Force the border color of the window. <br> Options for c: `color`/`color ... color angle` -> sets the active border color/gradient OR `color color`/`color ... color angle color ... color [angle]` -> sets the active and inactive border color/gradient of the window. See [variables->colors](../Variables#variable-types) for color definition. |
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| idle_inhibit |\[mode\]| Sets an idle inhibit rule for the window. If active, apps like `hypridle` will not fire. Modes: `none`, `always`, `focus`, `fullscreen`. |
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| opacity |\[a\]| Additional opacity multiplier. Options for a: `float` -> sets an overall opacity, `float float` -> sets activeopacity and inactiveopacity respectively, `float float float` -> sets activeopacity, inactiveopacity and fullscreenopacity respectively. |
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| opacity |\[a\]| Additional opacity multiplier. Options for a: `float` -> sets an overall opacity, `float float` -> sets active_opacity and inactive_opacity respectively, `float float float` -> sets active_opacity, inactive_opacity and fullscreen_opacity respectively. |
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| tag |\[name\]| Applies the tag `name` to the window, use prefix `+`/`-` to set/unset flag, or no prefix to toggle the flag. |
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| max_size |\[w\]\[h\]| Sets the maximum size (x,y -> int). Applies to floating windows. (use `misc:size_limits_tiled` to include tiled windows.) |
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| min_size |\[w\]\[h\]| Sets the minimum size (x,y -> int). Applies to floating windows. (use `misc:size_limits_tiled` to include tiled windows.) |
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windowrule = no_blur, match:class firefox # Disable blur for firefox
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windowrule = move (cursor_x-(window_w*0.5)) (cursor_y-(window_h*0.5)), match:class kitty # Move kitty to the center of the cursor
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windowrule = border_color rgb(FF0000) rgb(880808), match:fullscreen 1 # Set bordercolor to red if window is fullscreen
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windowrule = border_color rgb(FFFF00), match:title .*Hyprland.* # Set bordercolor to yellow when title contains Hyprland
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windowrule = border_color rgb(FF0000) rgb(880808), match:fullscreen 1 # Set border color to red if window is fullscreen
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windowrule = border_color rgb(FFFF00), match:title .*Hyprland.* # Set border color to yellow when title contains Hyprland
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windowrule = opacity 1.0 override 0.5 override 0.8 override, match:class kitty # Set opacity to 1.0 active, 0.5 inactive and 0.8 fullscreen for kitty
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windowrule = match:class kitty, rounding 10 # Set rounding to 10 for kitty
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> [!NOTE]
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> Opacity is a PRODUCT of all opacities by default. For example, setting
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> `activeopacity` to `0.5` and `opacity` to `0.5` will result in a total opacity of
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> `active_opacity` to `0.5` and `opacity` to `0.5` will result in a total opacity of
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> `0.25`. <br>
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> You are allowed to set opacities over `1.0`, but any opacity product over `1.0`
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> will cause graphical glitches. <br>
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| order |\[n\]| Sets the order relative to other layers. A higher `n` means closer to the edge of the monitor. Can be negative. `n = 0` if unspecified. |
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| abovelock |\[0/1/2\]| If non-zero, renders the layer above the lockscreen when the session is locked. If set to `2`, you can interact with the layer on the lockscreen, otherwise it will only be rendered above it. |
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| noscreenshare |\[on\]| Hides the layer from screen sharing by drawing a black rectangle over it. |
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