Final Fantasy XVI Crashes when HDR is enabled #12043
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I'm running a 9070 XT with Mesa 25.2.4, but installing |
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Running with
gamescope --hdr-enabled --hdr-debug-force-support -- env DXVK_HDR=1 %command%, toggling HDR on causes the game to save the setting and instantly crash, preventing relaunching the game while the HDR flags are still in my launch options. Also crashes with Proton-EM withPROTON_ENABLE_WAYLAND=1 PROTON_ENABLE_HDR=1Works fine in KDE.
This is the only game I have with this issue. It has a demo on Steam.
PROTON_LOG=1shows:so the metadata doesn't look like anything crazy
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