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I often get panic messages with vecty and it is quite frustrating to debug since the whole stack is on vecty's side. It would be very nice if instead of
panic: vecty: next child render must not equal previous child render (did the child Render illegally return a stored render variable?)
We could get rich data on which node failed. I believe this could be done via reflect
. I'll start asking around to see how other packages do this rich data printing, meanwhile I can add that these errors are strong deterrents to newcomers who have no idea what they mean.
VinceJnz