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When attempting to utilize lib_imgui (in order to facilitate the production of an addon for the addon loader) the game fails to load. I compiled it using the version of imgui listed on the github repo and there were no build errors, so I am uncertain why it seems to freeze the game after loading. It clearly never got past the launcher because the memory size was 139,704K instead of 2m+K
When attempting to utilize lib_imgui (in order to facilitate the production of an addon for the addon loader) the game fails to load. I compiled it using the version of imgui listed on the github repo and there were no build errors, so I am uncertain why it seems to freeze the game after loading. It clearly never got past the launcher because the memory size was 139,704K instead of 2m+K
Gw2alog.txt -
"[INFO] core | Addon loader v0.3 (v0.3 r18) initialized
[INFO] core | Loading addons from "./addons" path
[INFO] core | Loading arcdps
[INFO] core | Loaded d3d9_wrapper v1.2 r12
[INFO] core | Loaded arcdps v1.0 r345
[INFO] core | Loading d3d9_wrapper
[INFO] core | Loading gw2addon
[ERR] core | addons/gw2addon/gw2addon_gw2addon.dll not found
[INFO] core | Loading Gw2Hook
[ERR] core | addons/Gw2Hook/gw2addon_Gw2Hook.dll not found
[INFO] core | Loading lib_imgui"
This indicates the lib_imgui is freezing the process, else loaded lib_imgui would be successfully placed into the log.
GW2 memory dump - https://drive.google.com/file/d/1irGOWo604C4aJqbf46warzCSrbKYGHrw/view?usp=sharing
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