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.gitignore
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# Visual Studio files
*.rsuser
*.suo
*.user
*.userosscache
*.sln.docstates
*.userprefs
#Clion Files
.idea/
Debug/
Release/
ReleaseWithTracy/
ReleaseWithClangCL/
ReleaseCLI/
Enabled/
Disabled/
.vs/
.vscode/*.log
ipch/
*.aps
*.ncb
*.opendb
*.opensdf
*.sdf
*.cachefile
*.VC.db
*.VC.VC.opendb
vsprojects/packages
.Trash-1000/
# Linux files
*.o
*.dep
/pcsx-redux
/exe2elf
/exe2iso
/modconv
/ps1-packer
/psyq-obj-parser
# Temporary files from pcsx itself
pcsx.json
pcsx.json.tmp
*.mcd
# FastBuild and msfastbuild stuff
*.bff
*.fdb
fb.bat
# macos files
.DS_store
# Savestate files
*.sstate
*.sstate0
*.sstate1
*.sstate2
*.sstate3
*.sstate4
*.sstate5
*.sstate6
*.sstate7
*.sstate8
*.sstate9
# GPU dump files
*.dump
# IDA database files
*.id0
*.id1
*.nam
*.til
*.idb
# Runtime files in ./resources
16-to-24.frag
16-to-24.lua
16-to-24.vert
offscreen.frag
offscreen.lua
offscreen.vert
offscreen.json
output.json
output.frag
output.lua
output.vert
hw-renderer.frag
hw-renderer.lua
hw-renderer.vert
vram-viewer.frag
vram-viewer.lua
vram-viewer.vert
pcsx.lua
DynarecOutput.map
DynarecProfileData.txt
DynarecDisassembly.txt
sstate.proto
# Sentry Native files
.sentry-native
# NOPS leftovers
comport.txt
# NVIDIA Nsight
GPUCache
# Lua tests results
luacov.stats.out
# luarocks stuff
/luarocks
/lua
/lua_modules
/.luarocks
# appimage build files
/appimage-build
/AppDir
/*.AppImage
/*.AppImage.zsync