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1. Empathize

In each phase:

Estimated duration:

Tools used

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    1. Empathize
    2. Deliverable: You’ll outline a UX research plan, meet with the users to understand what they need, and compile notes and personas.
    3. In the Empathize phase, we’re looking to ground ourselves in a beginner mindset, where we seek to understand the problem and how people around us experience it.
    4. By taking the time to listen, we understand how people feel about a problem, what solutions capture their interest, and what we can build that they’ll share with friends.
    5. Caution: This seems like an easy step to skip. The problem is obvious right? If everyone has a home, there won’t be homelessness! The more you understand about a problem the more you can see why it’s a problem in the first play, why it hasn’t been solved already. Nothing feels worse than building a full product only to find that it doesn’t align with a solution.
    6. Key Tools
    7. Deliverable: At the end of this phase, you should have documented your user research and completed personas in Google Docs
    8. Example:
      • For our C4SF app, we started by brainstorming categories of users:
        • Organizers (Executive team)
        • Product Owners
        • Contributors
      • In our research, we found a significant difference in the experience between remote contributors and in-person contributors, enough that we decided to split into two separate personas.