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I've noticed an unexpected behavior in GSAP animations that might be a bug. Here's the scenario:
Expected behavior: The animation should not resume, as it has been killed and should no longer exist in the GSAP system.
Actual behavior: The animation resumes and plays as if it was never killed.
This behavior is inconsistent because:
Steps to reproduce:
let tween = gsap.fromTo(".myElement", {x: 0}, {x: 100, duration: 2});
tween.kill();
tween.pause();
tween.resume();
The animation will unexpectedly play.
Questions:
Environment:
Thank you for your time and consideration!
The text was updated successfully, but these errors were encountered:
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I've noticed an unexpected behavior in GSAP animations that might be a bug. Here's the scenario:
Expected behavior:
The animation should not resume, as it has been killed and should no longer exist in the GSAP system.
Actual behavior:
The animation resumes and plays as if it was never killed.
This behavior is inconsistent because:
Steps to reproduce:
The animation will unexpectedly play.
Questions:
Environment:
Thank you for your time and consideration!
The text was updated successfully, but these errors were encountered: