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websock_test.go
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websock_test.go
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/*
* Copyright (c) 2017 AlexRuzin ([email protected])
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package websock
import (
"os"
"flag"
"testing"
"errors"
"strconv"
"sync/atomic"
"time"
"io"
"encoding/json"
"io/ioutil"
"github.com/AlexRuzin/util"
)
/*
* Configuration file name. Overriding the config filename is possible using the "-config" flag
* i.e.
*/
const JSON_FILENAME string = "config/config.json"
const DEFAULT_RX_WAIT_DURATION time.Duration = 5000 /* milliseconds */
/*
* For example, the config.json file uses the following key/value structure:
*
* {
* // true -> server/listener mode, false -> client/connect mode
* "Server": true,
*
* // Debug is piped to stdout
* "Verbosity": true,
*
* // Encryption/compression settings
* "Encryption": true,
* "Compression": true,
*
* // Tests the server using HTTP and ICMP
* "TestServer": true,
*
* // Tests a circuit after PKE negotiation
* "TestCircuit": true,
*
* // Connectivity settings for both client and server
* "Port": 80,
* "Path": "/websock.php",
* "Domain": "127.0.0.1",
*
* // If set to true the client will transmit data
* "ClientTX": true,
*
* // Data is transmitted between these intervals (milliseconds)
* // i.e every 2 seconds transmit.
* "ClientTXTimeMin": 2000,
* "ClientTXTimeMax": 2000,
*
* // Transmit data in length between the below intervals (bytes)
* // All data is sent are ASCII capitals between 0x41 - 0x5a
* "ClientTXDataMin": 16,
* "ClientTXDataMax": 64,
*
* // If this is true, each character will be 'A' 0x41, otherwise
* // they will be ASCII capitals
* "ClientTXDataStatic": true,
*
* // Transmit on socket only once
* "ClientTxOnce": true,
*
* // If set to true, the server will transmit data to the client.
* // All other settings below follow the above client convention
* "ServerTX": true,
*
* "ServerTXTimeMin": 2000,
* "ServerTXTimeMax": 2000,
*
* "ServerTXDataMin": 16,
* "ServerTXDataMax": 64,
*
* "ServerTXDataStatic": true,
*
* "ServerTxOnce": true,
*
* // Do not change this setting
* "ModuleName": "websock"
* }
*/
const moduleName = "websock" /* Do not change this setting */
type ConfigInput struct {
/* Default test mode */
Server bool `json:"Server"`
Verbosity bool `json:"Verbosity"`
Encryption bool `json:"Encryption"`
Compression bool `json:"Compression"`
TestServer bool `json:"TestServer"`
TestCircuit bool `json:"TestCircuit"`
Port uint16 `json:"Port"`
Path string `json:"Path"`
Domain string `json:"Domain"`
/* Transmission from client configuration */
ClientTX bool `json:"ClientTX"`
ClientTXTimeMin uint64 `json:"ClientTXTimeMin"`
ClientTXTimeMax uint64 `json:"ClientTXTimeMax"`
ClientTXDataMin uint `json:"ClientTXDataMin"`
ClientTXDataMax uint `json:"ClientTXDataMax"`
ClientTXDataStatic bool `json:"ClientTXDataStatic"`
ClientTxOnce bool `json:"ClientTxOnce"`
ClientTxCount uint `json:"ClientTxCount"`
/* Transmission from server configuration */
ServerTX bool `json:"ServerTX"`
ServerTXTimeMin uint64 `json:"ServerTXTimeMin"`
ServerTXTimeMax uint64 `json:"ServerTXTimeMax"`
ServerTXDataMin uint `json:"ServerTXDataMin"`
ServerTXDataMax uint `json:"ServerTXDataMax"`
ServerTXDataStatic bool `json:"ServerTXDataStatic"`
ServerTxOnce bool `json:"ServerTxOnce"`
ServerTxCount uint `json:"ServerTxCount"`
/* This value must be static "websock" */
ModuleName string `json:"ModuleName"`
}
/*
* Store counters for rx/tx debug strings for client server debug outputs
*/
var (
serverDebugCounter int32
clientDebugCounter int32
)
var (
defaultJSONfilename = "invalid.file"
mainConfig *ConfigInput
mainServer *NetChannelService
mainClient *NetChannelClient
configFilename = flag.String("config", defaultJSONfilename, "Usage -config [filename]")
)
func TestMainChannel(t *testing.T) {
/* Parse config */
var configStatus, startService error
if mainConfig, configStatus = setupJSONconfig(*configFilename); configStatus != nil {
panic(configStatus)
}
/* Debug output if verbosity switch is true */
if mainConfig.Verbosity == true {
printDebugOutput()
}
switch mainConfig.Server {
case false: /* Client mode */
if mainClient, startService = startClientMode(*mainConfig); startService != nil {
panic(startService)
}
break
case true: /* Server mode */
if mainServer, startService = startServerMode(*mainConfig); startService != nil {
panic(startService)
}
}
/* Wait forever */
util.WaitForever()
}
func startServerMode(config ConfigInput) (*NetChannelService, error) {
D("Server is running on localhost, port: " + util.IntToString(int(config.Port)) +
", on HTTP URI path: " + config.Path)
var createStatus error
mainServer, createStatus = CreateServer(config.Path, int16(config.Port),
/* The below inlines will determine which flags to use based on use input */
func(useDebug bool) FlagVal {
if useDebug == true {
return FLAG_DEBUG
}
return 0
}(config.Verbosity) |
func(useEncryption bool) FlagVal {
if useEncryption == true {
return FLAG_ENCRYPT
}
return 0
}(config.Encryption) |
func(useCompression bool) FlagVal {
if useCompression == true {
return FLAG_COMPRESS
}
return 0
}(config.Compression) |
func (testCircuit bool) FlagVal {
if testCircuit == true {
return FLAG_TEST_CIRCUIT
}
return 0
} (config.TestCircuit) |
func (pingServer bool) FlagVal {
if pingServer == true {
return FLAG_PING_SERVER
}
return 0
} (config.TestServer),
incomingClientHandler)
if createStatus != nil {
panic(createStatus.Error())
}
return mainServer, nil
}
func startClientMode(config ConfigInput) (*NetChannelClient, error) {
var gateURI string = "http://" + config.Domain + ":" +
util.IntToString(int(config.Port)) + config.Path
D("Client target URI is: " + gateURI)
var buildStatus error
mainClient, buildStatus = BuildChannel(gateURI /* Primary URI (scheme + domain + port + path) */ ,
/* The below inlines will determine which flags to use based on use input */
func(useDebug bool) FlagVal {
if useDebug == true {
return FLAG_DEBUG
}
return 0
}(config.Verbosity) |
func(useEncryption bool) FlagVal {
if useEncryption == true {
return FLAG_ENCRYPT
}
return 0
}(config.Encryption) |
func(useCompression bool) FlagVal {
if useCompression == true {
return FLAG_COMPRESS
}
return 0
}(config.Compression) |
func (testCircuit bool) FlagVal {
if testCircuit == true {
return FLAG_TEST_CIRCUIT
}
return 0
} (config.TestCircuit) |
func (pingServer bool) FlagVal {
if pingServer == true {
return FLAG_PING_SERVER
}
return 0
} (config.TestServer))
if buildStatus != nil {
panic(buildStatus.Error())
}
if err := mainClient.InitializeCircuit(); err != nil {
panic(err.Error())
}
clientTX(config)
return mainClient, nil
}
func printDebugOutput() {
/* It is absolutely required to use encryption, therefore check for this prior to anything futher */
if mainConfig.Encryption == false {
panic(errors.New("must use the 'encrypt' flag to 'true'"))
}
if mainConfig.Verbosity == true {
func(config ConfigInput) {
switch config.Server {
case false: /* Client mode */
D("We are running in TYPE_CLIENT mode. Default target server is: " + "http://" +
config.Domain + ":" + util.IntToString(int(config.Port)) +
config.Path)
break
case true: /* Server mode */
D("We are running in TYPE_SERVER mode. Default listening port is: " +
util.IntToString(int(config.Port)))
D("Default listen path is set to: " + config.Path)
}
D("Using encryption [forced]: " + strconv.FormatBool(config.Encryption))
D("Using compression [optional]: " + strconv.FormatBool(config.Compression))
}(*mainConfig)
}
D("Configuration file " + *configFilename + " is nominal, proceeding...")
}
func setupJSONconfig(file string) (*ConfigInput, error) {
/* Check if the target JSON file exists */
if file == defaultJSONfilename {
panic("Configuration failure: the configuration filename was not specified")
}
if _, err := os.Stat(file); os.IsNotExist(err) {
panic("Configuration failure: cannot find config file: " + file)
}
/* Parse the user input and create a configInput instance */
var (
rawFile []byte
readStatus error
)
if rawFile, readStatus = ioutil.ReadFile(file); readStatus != nil {
panic(readStatus.Error())
}
/*
* Build the configInput structure
*/
var (
outputConfig ConfigInput
parseStatus error
)
parseStatus = json.Unmarshal(rawFile, &outputConfig)
if parseStatus != nil {
panic(parseStatus)
}
if outputConfig.ModuleName != moduleName {
panic("invalid configuration file: " + *configFilename)
}
/*
* Check configuration sanity
*/
if outputConfig.ServerTXTimeMax < outputConfig.ServerTXTimeMin ||
outputConfig.ServerTXDataMax < outputConfig.ServerTXDataMin ||
outputConfig.ClientTXDataMax < outputConfig.ClientTXDataMin ||
outputConfig.ClientTXTimeMax < outputConfig.ClientTXTimeMin {
panic("invalid configuration file, data/timeout ranges are not configured properly")
}
return &outputConfig, nil
}
func incomingClientHandler(client *NetInstance, server *NetChannelService) error {
D("The following client has negotiated a RC4 key: " + client.ClientIdString)
server.clientMap[client.ClientIdString] = client
serverTX(*mainConfig)
return nil
}
func clientTX(config ConfigInput) {
/*
* Initialize counters and tx state flags
*/
var (
clientDebugCounter int32 = 1
clientTxCounter uint = 0
sendOnce = false
)
/*
* Transmit data
*/
func () {
if config.ClientTX == true {
go func(config ConfigInput) {
if mainClient.connected == false {
panic("Failed to connect to server")
}
var transmitStatus error = nil
for {
/* Sleep for the period of ClientTXTimeMin between ClientTXTimeMax */
if config.ClientTXTimeMin == config.ClientTXTimeMax {
util.Sleep(time.Duration(config.ClientTXTimeMin) * time.Millisecond)
} else {
/* Transmit within a random time range */
util.Sleep(time.Duration(util.RandInt(int(config.ClientTXTimeMin),
int(config.ClientTXTimeMax))) * time.Millisecond)
}
if config.ClientTxOnce == true && sendOnce == true && config.ClientTxCount == 0 {
D("sendOnce triggered, no more data to be sent from the client")
util.WaitForever()
}
if config.ClientTxCount != 0 && clientTxCounter == config.ClientTxCount {
D("clientTxCounter triggered, no more data to be sent from the client")
util.WaitForever()
}
transmitStatus = transmitRawData(config.ClientTXDataMin, config.ClientTXDataMax,
config.ClientTXDataStatic, handlerClientTx)
sendOnce = true
clientTxCounter += 1
if transmitStatus != nil {
panic(transmitStatus)
}
}
}(config)
}
} ()
/* Receive data */
go func (config ConfigInput) {
for {
if incomingLength, rxStatus := mainClient.Wait(DEFAULT_RX_WAIT_DURATION); rxStatus == WAIT_DATA_RECEIVED {
rawData := make([]byte, incomingLength)
mainClient.Read(rawData)
D(" (" + util.IntToString(int(clientDebugCounter)) + ") from server to client (receive): (" +
util.IntToString(incomingLength) + " bytes): " + string(rawData))
atomic.AddInt32(&clientDebugCounter, 1)
}
}
} (config)
}
func serverTX(config ConfigInput) {
/*
* Initialize counters and send once state flag
*/
var (
serverDebugCounter int32 = 1
serverTxCounter uint = 0
sendOnce = false
)
/* Transmit data periodically */
if config.ServerTX == true {
/* Transmit data */
go func (config ConfigInput) {
var transmitStatus error
for {
if config.ServerTXTimeMin == config.ServerTXTimeMax {
util.Sleep(time.Duration(config.ServerTXTimeMin) * time.Millisecond)
} else {
/* Transmit within a random time range */
util.Sleep(time.Duration(util.RandInt(int(config.ServerTXTimeMin),
int(config.ServerTXTimeMax))) * time.Millisecond)
}
if config.ServerTxOnce == true && sendOnce == true && config.ServerTxCount == 0 {
D("sendOnce triggered, server has no more data to transmit")
util.WaitForever()
}
if config.ServerTxCount != 0 && serverTxCounter == config.ServerTxCount {
D("serverTxCounter triggered, server has no more data to transmit")
util.WaitForever()
}
transmitStatus = transmitRawData(config.ServerTXDataMin, config.ServerTXDataMax,
config.ServerTXDataStatic, handlerServerTx)
sendOnce = true
serverTxCounter += 1
if transmitStatus != nil {
panic(transmitStatus)
}
}
} (config)
}
/* Receive data periodically from the socket/stream */
go func () {
for _, v := range mainServer.clientMap {
go func(client *NetInstance) {
//atomic.AddInt32(&totalReadThreads, 1)
for {
if incomingLength, rxStatus := v.Wait(DEFAULT_RX_WAIT_DURATION); rxStatus == WAIT_DATA_RECEIVED {
rawData := make([]byte, incomingLength)
v.Read(rawData)
D(" (" + util.IntToString(int(serverDebugCounter)) +") from client to server: (receive)(" +
util.IntToString(incomingLength) + " bytes): " + string(rawData))
atomic.AddInt32(&serverDebugCounter, 1)
}
util.Sleep(100 * time.Millisecond)
}
//atomic.AddInt32(&totalReadThreads, -1)
}(v)
util.WaitForever()
}
}()
}
func transmitRawData(minLen uint, maxLen uint, staticData bool, handler func(p []byte) error) error {
var (
rawLength int
rawData []byte
)
if minLen == maxLen {
rawLength = int(minLen)
} else {
rawLength = util.RandInt(int(minLen), int(maxLen))
}
if staticData == true {
rawData = make([]byte, 1)
rawData[0] = 'A'
for c := 0; c != rawLength; c += 1 {
rawData = append(rawData, 'A')
}
} else {
rawData = []byte(util.RandomString(rawLength))
}
/* Invoke the transmit method */
var txStatus = handler(rawData)
if txStatus != io.EOF {
return txStatus
}
return nil
}
func handlerClientTx(p []byte) error {
D(" (" + util.IntToString(int(clientDebugCounter)) + ") client to server (transmit) (" +
util.IntToString(len(p)) + " bytes): " + string(p))
atomic.AddInt32(&clientDebugCounter, 1)
txLen, err := mainClient.Write(p)
if err != io.EOF {
return err
}
if txLen != len(p) {
return errors.New("handlerClientTx() reports unexpected EOF in write stream")
}
return io.EOF
}
func handlerServerTx(p []byte) error {
/* Write to all clients */
for _, v := range mainServer.clientMap {
//D("transmitting data to client: " + v.ClientIdString)
txLen, writeStatus := v.Write(p)
if writeStatus != io.EOF {
return writeStatus
}
D(" (" + util.IntToString(int(serverDebugCounter)) + ") server to client (transmit) [" +
util.IntToString(len(p)) + " bytes]: " + string(p))
atomic.AddInt32(&serverDebugCounter, 1)
if txLen != len(p) {
return errors.New("handlerServerTx() reports unexpected EOF in write stream")
}
}
return io.EOF
}
func D(debug string) {
if mainConfig.Verbosity == true {
util.DebugOut("[+] " + debug)
}
}
func T(debug string) {
util.ThrowN("[!] " + debug)
}
/* EOF */