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agent.go
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agent.go
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package ice
import (
"bytes"
"context"
"crypto/rand"
"encoding/binary"
"errors"
"fmt"
"io"
"net"
"sync"
"time"
"go.uber.org/zap"
"github.com/gortc/stun"
"github.com/gortc/turn"
ct "github.com/gortc/ice/candidate"
"github.com/gortc/ice/gather"
)
// Role represents ICE agent role, which can be controlling or controlled.
type Role byte
// UnmarshalText implements TextUnmarshaler.
func (r *Role) UnmarshalText(text []byte) error {
switch string(text) {
case "controlling":
*r = Controlling
case "controlled":
*r = Controlled
default:
return fmt.Errorf("unknown role %q", text)
}
return nil
}
// MarshalText implements TextMarshaler.
func (r Role) MarshalText() (text []byte, err error) {
return []byte(r.String()), nil
}
func (r Role) String() string {
switch r {
case Controlling:
return "controlling"
case Controlled:
return "controlled"
default:
return "unknown"
}
}
// Possible ICE agent roles.
const (
Controlling Role = iota
Controlled
)
// ChecklistSet represents ordered list of checklists.
type ChecklistSet []Checklist
const noChecklist = -1
// Server represents ICE server (TURN or STUN) which will be used for
// connectivity establishment.
type Server struct {
URI []string // STUN or TURN URI list
Username string
Credential string
}
const defaultMaxChecks = 100
const defaultMaxAttempts = 7
// NewAgent initializes new ICE agent using provided options and returns error
// if any.
func NewAgent(opts ...AgentOption) (*Agent, error) {
a := &Agent{
gatherer: systemCandidateGatherer{addr: gather.DefaultGatherer},
maxChecks: defaultMaxChecks,
ta: defaultAgentTa,
maxAttempts: defaultMaxAttempts,
}
for _, o := range opts {
if err := o(a); err != nil {
return nil, err
}
}
if err := a.init(); err != nil {
return nil, err
}
return a, nil
}
type stunServerOptions struct {
uri stun.URI
username string
password string
}
type turnServerOptions struct {
uri turn.URI
username string
password string
}
// Agent implements ICE Agent.
type Agent struct {
set ChecklistSet
checklist int // index in set or -1
foundations [][]byte
tiebreaker uint64
role Role
state State
ipv4Only bool
rand io.Reader
t map[transactionID]*agentTransaction
tMux sync.Mutex
localCandidates [][]*localUDPCandidate
remoteCandidates [][]Candidate
gatherer candidateGatherer
log *zap.Logger
mux sync.Mutex
localUsername string
localPassword string
remoteUsername string
remotePassword string
maxChecks int
maxAttempts int
ta time.Duration // section 15.2, Ta
turn []turnServerOptions
stun []stunServerOptions
}
// SetLocalCredentials sets local username fragment and password.
func (a *Agent) SetLocalCredentials(username, password string) {
a.localUsername = username
a.localPassword = password
}
// Username returns local username fragment.
func (a *Agent) Username() string { return a.localUsername }
// Password returns local password.
func (a *Agent) Password() string { return a.localPassword }
// SetRemoteCredentials sets ufrag and password for remote candidate.
func (a *Agent) SetRemoteCredentials(username, password string) {
a.remoteUsername = username
a.remotePassword = password
}
// tick of ta.
func (a *Agent) tick(t time.Time, metChecklists map[int]bool) error {
a.mux.Lock()
if a.checklist == noChecklist {
_, cID := a.nextChecklist()
if cID == noChecklist {
a.mux.Unlock()
return errNoChecklist
}
a.checklist = cID
}
if a.shouldNominate(a.checklist) {
if err := a.startNomination(a.checklist); err != nil {
a.mux.Unlock()
return err
}
}
pair, err := a.pickPair()
if err != nil {
a.log.Debug("pickPair", zap.Error(err))
} else {
a.log.Debug("pickPair OK")
}
if err == errNoPair || err == errNoChecklist {
metChecklists[a.checklist] = true
_, cID := a.nextChecklist()
if cID == noChecklist || metChecklists[cID] {
a.mux.Unlock()
return errNoChecklist
}
a.checklist = cID
a.mux.Unlock()
return a.tick(t, metChecklists)
}
if err != nil {
a.mux.Unlock()
return err
}
a.mux.Unlock()
return a.startCheck(pair, t)
}
// Conclude starts connectivity checks and returns when ICE is fully concluded.
func (a *Agent) Conclude(ctx context.Context) error {
// TODO: Start async job.
ticker := time.NewTicker(a.ta)
defer ticker.Stop()
for {
select {
case t := <-ticker.C:
a.collect(t)
if err := a.tick(t, make(map[int]bool)); err != nil {
return err
}
a.mux.Lock()
state := a.state
a.mux.Unlock()
if state == Completed {
a.log.Debug("concluded")
return nil
}
if state == Failed {
return errors.New("failed")
}
case <-ctx.Done():
return ctx.Err()
}
}
}
func (a *Agent) localCandidateByAddr(addr Addr) (candidate *localUDPCandidate, ok bool) {
for _, cs := range a.localCandidates {
for i := range cs {
if addr.Equal(cs[i].candidate.Addr) {
return cs[i], true
}
}
}
return nil, false
}
// Close immediately stops all transactions and frees underlying resources.
func (a *Agent) Close() error {
for _, streamCandidates := range a.localCandidates {
for i := range streamCandidates {
_ = streamCandidates[i].conn.Close()
}
}
return nil
}
// GatherCandidates gathers local candidates for single data stream.
func (a *Agent) GatherCandidates() error {
return a.GatherCandidatesForStream(defaultStreamID)
}
var errStreamAlreadyExist = errors.New("data stream with provided id exists")
const defaultStreamID = 0
// LocalCandidates returns list of local candidates for first data stream.
func (a *Agent) LocalCandidates() ([]Candidate, error) {
return a.LocalCandidatesForStream(defaultStreamID)
}
var errNoStreamFound = errors.New("data stream with provided id not found")
// LocalCandidatesForStream returns list of local candidates for stream.
func (a *Agent) LocalCandidatesForStream(streamID int) ([]Candidate, error) {
if len(a.localCandidates) <= streamID {
return nil, errNoStreamFound
}
var localCandidates []Candidate
for i := range a.localCandidates[streamID] {
localCandidates = append(localCandidates, a.localCandidates[streamID][i].candidate)
}
return localCandidates, nil
}
// AddRemoteCandidates adds remote candidate list, associating them with first data
// stream.
func (a *Agent) AddRemoteCandidates(c []Candidate) error {
return a.AddRemoteCandidatesForStream(defaultStreamID, c)
}
// AddRemoteCandidatesForStream adds remote candidate list, associating
// them with data stream with provided id.
func (a *Agent) AddRemoteCandidatesForStream(streamID int, c []Candidate) error {
if len(a.remoteCandidates) > streamID {
return errStreamAlreadyExist
}
a.remoteCandidates = append(a.remoteCandidates, c)
return nil
}
var errStreamCountMismatch = errors.New("remote and local stream count mismatch")
// PrepareChecklistSet initializes checklists for each data stream, generating
// candidate pairs for each local and remote candidates.
func (a *Agent) PrepareChecklistSet() error {
if len(a.remoteCandidates) != len(a.localCandidates) {
return errStreamCountMismatch
}
for streamID := 0; streamID < len(a.localCandidates); streamID++ {
var localCandidates []Candidate
for i := range a.localCandidates[streamID] {
localCandidates = append(localCandidates, a.localCandidates[streamID][i].candidate)
}
pairs := NewPairs(localCandidates, a.remoteCandidates[streamID])
list := Checklist{Pairs: pairs}
list.ComputePriorities(a.role)
list.Sort()
list.Prune()
list.Limit(a.maxChecks)
a.set = append(a.set, list)
}
return a.init()
}
const minRTO = time.Millisecond * 500
// rto calculates RTO based on pairs in checklist set and number of connectivity checks.
func (a *Agent) rto() time.Duration {
// See Section 14.3, RTO.
// RTO = MAX (500ms, Ta * N * (Num-Waiting + Num-In-Progress))
var n, total int
a.mux.Lock()
for _, c := range a.set {
for i := range c.Pairs {
total++
if c.Pairs[i].State.In(PairWaiting, PairInProgress) {
n++
}
}
}
a.mux.Unlock()
rto := time.Duration(total*n) * a.ta
if rto < minRTO {
rto = minRTO
}
return rto
}
const defaultAgentTa = time.Millisecond * 50
func (a *Agent) updateState() {
var (
state = Running
allCompleted = true
allFailed = true
)
for streamID, c := range a.set {
if a.concluded(streamID) {
a.log.Debug("checklist concluded", zap.Int("stream", streamID))
c.State = ChecklistCompleted
a.set[streamID] = c
}
switch c.State {
case ChecklistFailed:
allCompleted = false
case ChecklistCompleted:
allFailed = false
default:
allFailed = false
allCompleted = false
}
}
if allCompleted {
state = Completed
} else if allFailed {
state = Failed
}
a.state = state
}
var errCandidateNotFound = errors.New("candidate not found")
func (a *Agent) addPeerReflexive(t *agentTransaction, p *Pair, addr Addr) error {
// See https://tools.ietf.org/html/rfc8445#section-7.2.5.3.1
pr := Candidate{
Type: ct.PeerReflexive,
Base: p.Local.Addr,
Addr: addr,
Priority: t.priority,
}
pr.Foundation = Foundation(&pr, Addr{})
a.mux.Lock()
defer a.mux.Unlock()
c, ok := a.localCandidateByAddr(p.Local.Addr)
if !ok {
return errCandidateNotFound
}
a.localCandidates[c.stream] = append(a.localCandidates[c.stream], &localUDPCandidate{
conn: c.conn,
candidate: pr,
stream: c.stream,
})
return nil
}
func (a *Agent) setPairState(checklist, pair int, state PairState) {
c := a.set[checklist]
p := c.Pairs[pair]
p.State = state
c.Pairs[pair] = p
a.set[checklist] = c
}
func (a *Agent) setPairStateByKey(checklist int, k pairKey, state PairState) {
c := a.set[checklist]
for i := range c.Pairs {
if k.Equal(&c.Pairs[i]) {
c.Pairs[i].State = state
break
}
}
a.set[checklist] = c
}
var (
errNoPair = errors.New("no pair in checklist can be picked")
errNoChecklist = errors.New("no checklist is active")
)
func (a *Agent) pickPair() (*Pair, error) {
if a.checklist == noChecklist {
return nil, errNoChecklist
}
// Step 1. Picking from triggered check queue.
if len(a.set[a.checklist].Triggered) > 0 {
// FIFO. Picking top first.
triggered := a.set[a.checklist].Triggered
pair := triggered[len(triggered)-1]
pair.State = PairInProgress
triggered = triggered[:len(triggered)-1]
a.set[a.checklist].Triggered = triggered
return &pair, nil
}
// Step 2. Handling frozen pairs.
pairs := a.set[a.checklist].Pairs
anyWaiting := false
for id := range pairs {
if pairs[id].State == PairWaiting {
anyWaiting = true
break
}
}
if !anyWaiting {
foundations := make(foundationSet)
for _, checklist := range a.set {
for id := range checklist.Pairs {
if checklist.Pairs[id].State.In(PairInProgress, PairWaiting) {
foundations.Add(checklist.Pairs[id].Foundation)
}
}
}
for id := range pairs {
if pairs[id].State != PairFrozen {
continue
}
if foundations.Contains(pairs[id].Foundation) {
continue
}
a.setPairState(a.checklist, id, PairWaiting)
break // to step 3
}
}
// Step 3. Looking for waiting pairs.
for id := range pairs {
if pairs[id].State == PairWaiting {
a.setPairState(a.checklist, id, PairInProgress)
return &pairs[id], nil
}
}
// Step 4. No check could be performed.
return nil, errNoPair
}
var errNotSTUNMessage = errors.New("packet is not STUN Message")
func (a *Agent) getPair(streamID int, k pairKey) (*Pair, bool) {
set := a.set[streamID]
for i := range set.Pairs {
if k.Equal(&set.Pairs[i]) {
return &set.Pairs[i], true
}
}
return nil, false
}
func (a *Agent) processUDP(buf []byte, c *localUDPCandidate, addr *net.UDPAddr) error {
a.log.Debug("got udp packet",
zap.Stringer("local", c.candidate.Addr),
zap.Stringer("from", addr),
)
if !stun.IsMessage(buf) {
return errNotSTUNMessage
}
m := &stun.Message{Raw: buf}
if err := m.Decode(); err != nil {
return err
}
a.log.Debug("got message", zap.Stringer("m", m))
raddr := Addr{Port: addr.Port, IP: addr.IP, Proto: ct.UDP}
if m.Type == stun.BindingRequest {
return a.handleBindingRequest(m, c, raddr)
}
a.tMux.Lock()
t, ok := a.t[m.TransactionID]
a.tMux.Unlock()
if !ok {
// Transaction is not found.
a.log.Debug("transaction not found")
return nil
}
a.mux.Lock()
p, _ := a.getPair(t.checklist, t.pair)
a.mux.Unlock()
switch m.Type {
case stun.BindingSuccess, stun.BindingError:
return a.handleBindingResponse(t, p, m, raddr)
default:
a.log.Debug("unknown message type", zap.Stringer("t", m.Type))
}
return nil
}
func (a *Agent) remoteCandidateByAddr(addr Addr) (Candidate, bool) {
for _, s := range a.remoteCandidates {
for i := range s {
if s[i].Addr.Equal(addr) {
return s[i], true
}
}
}
return Candidate{}, false
}
var errNonSymmetricAddr = errors.New("peer address is not symmetric")
func samePair(a, b *Pair) bool {
if a.ComponentID != b.ComponentID {
return false
}
if !a.Local.Addr.Equal(b.Local.Addr) {
return false
}
if !a.Remote.Addr.Equal(b.Remote.Addr) {
return false
}
return true
}
func (a *Agent) concluded(streamID int) bool {
s := a.set[streamID]
if len(s.Valid) == 0 {
return false
}
comps := make(map[int]bool)
for i := range s.Pairs {
comps[s.Pairs[i].ComponentID] = true
}
nominatedComps := make(map[int]bool)
for i := range s.Valid {
if s.Valid[i].Nominated {
continue
}
nominatedComps[s.Valid[i].ComponentID] = true
}
return len(comps) == len(nominatedComps)
}
func (a *Agent) shouldNominate(streamID int) bool {
s := a.set[streamID]
if len(s.Valid) == 0 {
return false
}
comps := make(map[int]bool)
for i := range s.Pairs {
comps[s.Pairs[i].ComponentID] = true
}
for i := range s.Valid {
if !comps[s.Valid[i].ComponentID] {
return false
}
}
// TODO: Improve stopping criterion.
return true
}
func (a *Agent) startNomination(streamID int) error {
s := a.set[streamID]
for i := range s.Valid {
if s.Valid[i].Nominated {
continue
}
pair := s.Valid[i]
pair.Nominated = true
s.Triggered = append(s.Triggered, pair)
a.set[streamID] = s
a.log.Debug("starting nomination")
return nil
}
return errNoPair
}
// startCheck initializes connectivity check for pair.
func (a *Agent) startCheck(p *Pair, t time.Time) error {
a.log.Debug("startCheck",
zap.Stringer("remote", p.Remote.Addr),
zap.Stringer("local", p.Local.Addr),
zap.Int("component", p.ComponentID),
)
// Once the agent has picked a candidate pair for which a connectivity
// check is to be performed, the agent starts a check and sends the
// Binding request from the base associated with the local candidate of
// the pair to the remote candidate of the pair, as described in
// Section 7.2.4.
// See RFC 8445 Section 7.2.2. Forming Credentials.
integrity := stun.NewShortTermIntegrity(a.remotePassword)
// The PRIORITY attribute MUST be included in a Binding request and be
// set to the value computed by the algorithm in Section 5.1.2 for the
// local candidate, but with the candidate type preference of peer-
// reflexive candidates.
localPref := p.Local.LocalPreference
priority := Priority(TypePreference(ct.PeerReflexive), localPref, p.Local.ComponentID)
role := AttrControl{Role: a.role, Tiebreaker: a.tiebreaker}
username := stun.NewUsername(a.remoteUsername + ":" + a.localUsername)
attrs := []stun.Setter{
stun.TransactionID, stun.BindingRequest,
&username, PriorityAttr(priority), &role,
}
if p.Nominated {
attrs = append(attrs, UseCandidate)
}
attrs = append(attrs, &integrity, stun.Fingerprint)
m := stun.MustBuild(attrs...)
return a.startBinding(p, m, priority, t)
}
func randUint64(r io.Reader) (uint64, error) {
buf := make([]byte, 8)
_, err := io.ReadFull(r, buf)
if err != nil {
return 0, err
}
return binary.LittleEndian.Uint64(buf), nil
}
func (a *Agent) nextChecklist() (c Checklist, id int) {
if a.checklist == noChecklist {
for id, c = range a.set {
if c.State == ChecklistRunning {
return c, id
}
}
return Checklist{}, noChecklist
}
// Picking checklist
i := a.checklist + 1
for {
if i >= len(a.set) {
i = 0
}
if a.set[i].State == ChecklistRunning {
return a.set[i], i
}
if i == a.checklist {
// Made a circle, nothing found.
return Checklist{}, noChecklist
}
i++
}
}
// init sets initial states for checklist sets.
func (a *Agent) init() error {
if a.log == nil {
a.log = zap.NewNop()
}
if a.ta == 0 {
a.ta = defaultAgentTa
}
if a.t == nil {
a.t = make(map[transactionID]*agentTransaction)
}
if a.rand == nil {
a.rand = rand.Reader
}
// Generating random tiebreaker number.
tbValue, err := randUint64(a.rand)
if err != nil {
return err
}
a.tiebreaker = tbValue
a.foundations = a.foundations[:0]
// Gathering all unique foundations.
foundations := make(foundationSet)
for _, c := range a.set {
for i := range c.Pairs {
pair := c.Pairs[i]
if foundations.Contains(pair.Foundation) {
continue
}
foundations.Add(pair.Foundation)
a.foundations = append(a.foundations, pair.Foundation)
}
}
// For each foundation, the agent sets the state of exactly one
// candidate pair to the Waiting state (unfreezing it). The
// candidate pair to unfreeze is chosen by finding the first
// candidate pair (ordered by the lowest component ID and then the
// highest priority if component IDs are equal) in the first
// checklist (according to the usage-defined checklist set order)
// that has that foundation.
for _, f := range a.foundations {
for _, c := range a.set {
for i := range c.Pairs {
if !bytes.Equal(c.Pairs[i].Foundation, f) {
continue
}
c.Pairs[i].State = PairWaiting
break
}
}
}
a.checklist = noChecklist
return nil
}