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bernoulli.go
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bernoulli.go
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package rng
import (
"fmt"
)
// UniformGenerator is a random number generator for uniform distribution.
// The zero value is invalid, use NewBernoulliGenerator to create a generator
type BernoulliGenerator struct {
uniform *UniformGenerator
}
// NewBernoulliGenerator returns a bernoulli-distribution generator
// it is recommended using time.Now().UnixNano() as the seed, for example:
// beng := rng.NewBernoulliGenerator(time.Now().UnixNano())
func NewBernoulliGenerator(seed int64) *BernoulliGenerator {
urng := NewUniformGenerator(seed)
return &BernoulliGenerator{urng}
}
// Bernoulli returns a bool, which is true with probablity 0.5
func (beng BernoulliGenerator) Bernoulli() bool {
return beng.Bernoulli_P(0.5)
}
// Bernoulli_P returns a bool, which is true with probablity p
func (beng BernoulliGenerator) Bernoulli_P(p float64) bool {
if !(0.0 <= p && p <= 1.0) {
panic(fmt.Sprintf("Invalid probability: %.2f", p))
}
return beng.uniform.Float64() < p
}