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v0.3.0

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@markmandel markmandel released this 30 May 16:32
· 5 commits to main since this release
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This is the 0.3.0 release of the Global Scale Game Demo!

This release brings a bunch of updated platform libraries, and dependencies, but also a slew of new functionality as well!

  • No more need to install Unreal Engine from source to create the client! We now have it setup so that the Linux client will be built on Cloud Build, and you can install the client on a new GCE VM with GPU that you can Chrome Remote Desktop into!
  • No more Terraform generating yaml locally! Everything has been moved to using Cloud Deploy parameters to dynamically configure our Kubernetes resources with each deployment!
  • No more need to hit "promote" on each Cloud Deploy pipeline step! For both Agones installation deployment, and Agones Fleet rollouts -- we now have automated promotion with Cloud Deploy automations!

More details below 👇

What's Changed

Implemented enhancements

Cleanup

Other

New Contributors

Full Changelog: v0.2.0...v0.3.0