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i use this to analyze replays
"with self.run_config.start() as controller:................info = controller.replay_info(replay_data)"
in some replays it works well,but in some replays it got an error:
"pysc2.lib.remote_controller.RequestError: SC2APIProtocol.ResponseReplayInfo.Error.ParsingError: 'Could not open details for the replay: /tmp/sc-nb_eul9t/StarCraft II/TempReplayInfo.SC2Replay'"
In Windows I can solve this problem by downloading the map cache on the client side, but how can I solve this problem on Linux?
The versions of StarCraft II and replays on Linux are both 4.9.3, and the season maps are also placed in the Maps directory.
The text was updated successfully, but these errors were encountered:
i use this to analyze replays
"with self.run_config.start() as controller:................info = controller.replay_info(replay_data)"
in some replays it works well,but in some replays it got an error:
"pysc2.lib.remote_controller.RequestError: SC2APIProtocol.ResponseReplayInfo.Error.ParsingError: 'Could not open details for the replay: /tmp/sc-nb_eul9t/StarCraft II/TempReplayInfo.SC2Replay'"
In Windows I can solve this problem by downloading the map cache on the client side, but how can I solve this problem on Linux?
The versions of StarCraft II and replays on Linux are both 4.9.3, and the season maps are also placed in the Maps directory.
The text was updated successfully, but these errors were encountered: