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Godot crash when click "open editor" under AnimationTree -> AnimationNodeBlendTree editor #105784

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Ciapas-Linux opened this issue Apr 26, 2025 · 1 comment · Fixed by #105797

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@Ciapas-Linux
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Tested versions

-Reproductible: v4.5.dev3.official.28089c40c

  • Not reproductible: v4.5.dev2.official.af2c71397

System information

Linux debian, Godot Engine v4.5.dev3.official.28089c40c OpenGL API 3.3.0 NVIDIA 470.256.02 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce GT 740M

Issue description

As you can see on images when i click "open editor" godot go to crash:

Image

Image

Steps to reproduce

1: Create new empty project
2: Create new 3D scene
3: Add AnimationPlayer node to scene
4: Add AnimationTree node to scene
5: Assign AnimationPlayer to AnimationTree node
6: Assign tree root: AnimationNodeBlendTree
7: open AnimationTree editor and add BlendSpace2D then click "open editor" then godot go crash

Minimal reproduction project (MRP)

Please look at: Steps to reproduce

@Flynsarmy
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  • Can't replicate on 4.4.1.stable on OSX.
  • Can replicate on 4.5.dev3 on OSX.

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4 participants