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Linux debian, Godot Engine v4.5.dev3.official.28089c40c OpenGL API 3.3.0 NVIDIA 470.256.02 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce GT 740M
Issue description
As you can see on images when i click "open editor" godot go to crash:
Steps to reproduce
1: Create new empty project
2: Create new 3D scene
3: Add AnimationPlayer node to scene
4: Add AnimationTree node to scene
5: Assign AnimationPlayer to AnimationTree node
6: Assign tree root: AnimationNodeBlendTree
7: open AnimationTree editor and add BlendSpace2D then click "open editor" then godot go crash
Minimal reproduction project (MRP)
Please look at: Steps to reproduce
The text was updated successfully, but these errors were encountered:
Tested versions
-Reproductible: v4.5.dev3.official.28089c40c
System information
Linux debian, Godot Engine v4.5.dev3.official.28089c40c OpenGL API 3.3.0 NVIDIA 470.256.02 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce GT 740M
Issue description
As you can see on images when i click "open editor" godot go to crash:
Steps to reproduce
1: Create new empty project
2: Create new 3D scene
3: Add AnimationPlayer node to scene
4: Add AnimationTree node to scene
5: Assign AnimationPlayer to AnimationTree node
6: Assign tree root: AnimationNodeBlendTree
7: open AnimationTree editor and add BlendSpace2D then click "open editor" then godot go crash
Minimal reproduction project (MRP)
Please look at: Steps to reproduce
The text was updated successfully, but these errors were encountered: