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Godot 4.4-stable (.NET): Opening menu context items, hints and popup windows cause entire program to freeze for a long time until they close. #104484

@reubenmanning

Description

@reubenmanning

Tested versions

  • Reproducible in Godot_v4.4-stable_mono_win64
  • Reproducible in Godot_v4.4.1-rc2_mono_win64
  • Not reproducible in Godot_v4.5-dev1_mono_win64

System information

Godot v4.4.stable.mono - Windows 11 (build 26100) - Multi-window, 1 monitor - Vulkan (Forward+) - dedicated AMD Radeon RX 6700 XT (Advanced Micro Devices, Inc.; 32.0.13031.3015) - AMD Ryzen 7 7800X3D 8-Core Processor (16 threads)

Issue description

Doing any of the following will cause the Godot editor to freeze:

  • Clicking on a menu item
  • Opening hint by hovering
  • Triggering a editor popup window

The program unfreezes after these windows disappear.

Steps to reproduce

  • Create a new Godot project in 4.4 stable (.NET) using Forward+ renderer
  • Once the project in open in the editor, click on any of the menu items. The program should freeze.
  • Attempt to click on empty space in the default empty scene. The program should unfreeze.
  • Hover over any UI items which display a hint. The program should freeze again.
  • Move the mouse away from the hint item and the program should unfreeze.

Minimal reproduction project (MRP)

test-freezing.zip

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