Tested versions
- Reproducible in Godot_v4.4-stable_mono_win64
- Reproducible in Godot_v4.4.1-rc2_mono_win64
- Not reproducible in Godot_v4.5-dev1_mono_win64
System information
Godot v4.4.stable.mono - Windows 11 (build 26100) - Multi-window, 1 monitor - Vulkan (Forward+) - dedicated AMD Radeon RX 6700 XT (Advanced Micro Devices, Inc.; 32.0.13031.3015) - AMD Ryzen 7 7800X3D 8-Core Processor (16 threads)
Issue description
Doing any of the following will cause the Godot editor to freeze:
- Clicking on a menu item
- Opening hint by hovering
- Triggering a editor popup window
The program unfreezes after these windows disappear.
Steps to reproduce
- Create a new Godot project in 4.4 stable (.NET) using Forward+ renderer
- Once the project in open in the editor, click on any of the menu items. The program should freeze.
- Attempt to click on empty space in the default empty scene. The program should unfreeze.
- Hover over any UI items which display a hint. The program should freeze again.
- Move the mouse away from the hint item and the program should unfreeze.
Minimal reproduction project (MRP)
test-freezing.zip
Tested versions
System information
Godot v4.4.stable.mono - Windows 11 (build 26100) - Multi-window, 1 monitor - Vulkan (Forward+) - dedicated AMD Radeon RX 6700 XT (Advanced Micro Devices, Inc.; 32.0.13031.3015) - AMD Ryzen 7 7800X3D 8-Core Processor (16 threads)
Issue description
Doing any of the following will cause the Godot editor to freeze:
The program unfreezes after these windows disappear.
Steps to reproduce
Minimal reproduction project (MRP)
test-freezing.zip