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Geometry validation #1

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zarch opened this issue Jul 21, 2016 · 0 comments
Open

Geometry validation #1

zarch opened this issue Jul 21, 2016 · 0 comments

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@zarch
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zarch commented Jul 21, 2016

Should we implement the geometry validation within the rust-geo or in an external dedicated crate?
I have the feeling that, thanks to cargo, in the rust community its preferred to split in a separate crate.
What do you think?

It would be nice to be able to:

  • trait for each geometry type to check if a geometry is valid or not
  • define functions to fix common errors and problems.
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