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rgbgfx -c currently supports .ACT (Adobe color table), .ACO (Adobe color swatch), and .PSP (PaintShop Pro) palettes as input. .ACT and ACO are binary formats, PSP is human-readable text (it starts with "JASC-PAL").
Other formats that might be worth supporting:
.GPL (GIMP) [1] [2] (the default format of an editor frequently used for its palette view+edit support)
.JSON (superfamiconv) [1] (might be convenient for superfamiconv compatibility)
.HEX (lospec.com) [1] (a simple hex RGB text format)
.TXT (paint.net) [1] (a simple hex ARGB text format)
I was going to say "the same format that can be provided directly on the command line", but @palette.dat where palette.dat contains -c #aaa,#bbb,#ccc,#etc is good enough (although it doesn't allow line breaks for all that data). Supporting one of .HEX or .TXT would be nice since they use the same hex-style values, but one per line.
(See also, Tilemap Studio's implementations of those three and others)
The text was updated successfully, but these errors were encountered:
rgbgfx -c
currently supports .ACT (Adobe color table), .ACO (Adobe color swatch), and .PSP (PaintShop Pro) palettes as input. .ACT and ACO are binary formats, PSP is human-readable text (it starts with "JASC-PAL").Other formats that might be worth supporting:
@palette.dat
wherepalette.dat
contains-c #aaa,#bbb,#ccc,#etc
is good enough (although it doesn't allow line breaks for all that data). Supporting one of .HEX or .TXT would be nice since they use the same hex-style values, but one per line.(See also, Tilemap Studio's implementations of those three and others)
The text was updated successfully, but these errors were encountered: