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OpenGL deprecation issues #6
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A lot of the code shown here is really great, but some things, like display lists have been deprecated in OpenGL 3.1 (WGL fonts etc)
That means a lot of this code appears to work in some OpenGL programs, as long as you haven't kicked your OpenGL state machine into GL 3.1+ mode
Once you kick your OpenGL state machine into GL 3.1+ mode, it seems a lot of the deprecated features just stop working and you get a blank screen
Deprecation warnings should be added to this code if possible so people know that parts of this code just won't work on later releases of OpenGL
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