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history.txt
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-: 0.60 Changes :-
Changed version format to only 2 fields to avoid confusion
Fixed RTC month being reported wrong from host
Adjusted graphics, now it display darker shades to match more closely the real system
Added 2 new options: LCD contrast and LCD bright
Changed the way analog LCD mode works, now it's less blurry and can do up to 5 shades without artifacts
SDL port has been upgraded to SDL 2, this brings Haptic support and other improvements
New Keyboard/Joystick option to allow checking inputs
Applying joystick settings now can (re)enable the device
Share EEPROM is now disabled by default
Emulator can be compiled for 64-bit CPU without issues now
Limited sync-cycles to 64 on 'accurancy' platforms
Win32 Only:
Corrected Direct3D issue in some GPUs
Sound write position is now handled correctly
NDS Only: Added 3-in-1 rumble support
PSP Only:
Analog stick now works
Added FPS display under Platform... (default is off)
Reached 100% emulation by skipping 1 frame, aparently hardware is limited to 60fps max
Dreamcast Only:
Improved sound latency (thanks BlueCrab).
Added FPS display under Platform... (default is off)
Debugger Only:
Minor fixes
Trace history is now 10000 instructions instead of 256
Added copy & paste buttons to timing counters
-: 0.5.4 Changes :-
Fixed savestates load/save
Minor changes
PSP Only:
Timezone is now handled correctly
-: 0.5.3 Changes :-
Fixed command-line parsing which caused problems with lastest GCC
Directory '.' no longer listed
Configurations now save the directory of the last ROM loaded
Improved support on color PRC (now works on framebuffer and LCD)
Dreamcast Only:
Added read/write VMU support
EEPROM write disabled by default
Debugger Only:
Fixed "Add watchpoint at..." in Memory Viewer
Added symbols list window
Added run trace window
Added "Go to cartridge IRQ" with ability to decode the address
Middle and Right click now set breakpoint/watchpoint
Go to address/IRQ now highlight the location
Added autorun .min after load
Fixed offset of CE jump instructions
NDS Only: Removed real battery status
-: 0.5.2 Changes :-
Opening .minc files now opens the linked .min files
More accurant PRC timing and triggering
Minor changes
Debugger Only:
Recent ROMs list
Drag & Drop ROM files support
Added file association to .min and .minc files
Moved PRC Counter from Timers Window to Misc. Window
Added more special registers for printing and controlling the debug output
Reorganized the menu
Improved the memory content components
Added 16-bits memory filler into memory viewer
All viewers and main window position & size are now saved
Win32 Only:
Fixed command-lines and closing code
Recent ROMs list
Drag & Drop ROM files support
Added "Pause when inactive" window option
Added file association to .min and .minc files
-: 0.5.1 Changes :-
Relative files are now launched from current directory
Fixed notification message display in 32bpp
Added 50% Scanline LCD filter
New Tools (Available in Debugger package):
PokeMini Image Converter
PokeMini Music Converter
Debugger only:
F1 shortcut for documentation
Improved external launcher
IRQ Window "Frames in single-row" initialization fixed
Minimized windows won't be rendered now
Added "Character Set -> From file..." in Memory viewer
Added "Memory data" in Memory viewer with Import, Export,
Copy and Fill operations.
Win32 Only: Fixed DirectDraw surface pitch
-: 0.5.0 Changes :-
Debugger is now complete!
Reordered menu items better
Added Dingux platform (Thanks coccijoe for the port src code)
Fixed issue of sound going out of sync
Separated piezo filtering (now works with any sound engine)
Fixed result of SUB instruction with decimal mode
Fixed PRC rate divider
Corrected some options in configurations file
Multicart support
Made sure shared EEPROM and cfg files are only saved on emulator's
executable directory
Added "Sync cycles" option that allow to trade between performance and
accurancy, higher value can speed up emulation but may cause problems
Pressing Left/Right while browsing will now page up/down, selecting
drive is now C+Left and C+Right
Unofficial colors palette changed (but still backward compatible)
New zooms: 5x (480x320) and 6x (576x384)
Loading ROM from ZIP package is now supported
More palettes and 2 custom ones, they can be edited by pressing A
Win32 platform is now fixed and updated
Joystick can now be re-defined in portable devices
SDL Only: Keyboard can now be re-defined under "Platform..."
Dreamcast Only: PAL/NTSC can now be selected under "Platform..."
NDS Only: Added FPS counter and rumble pak level adjustment
PSP Only: Zoom from 1x to 4x can now be changed under "Platform..."
-: 0.4.5 Changes :-
Fixed interrupt flag status after interrupt jump/call
Added "Generated", "Direct PWM" and "PWM+Filter" sound modes
Generated - Mode used in slow platforms
Direct PWM - Same as direct but with ability to play PWM raw sounds
PWM+Filter - Direct PWM with filtering to simulate PM's piezo speaker
LCD update now when "dirty" instead of PRC rate counter match
Unofficial colors information structure changed to lower memory usage
Support for 4x4 attributes in unofficial colors
Added "Reload colors info..." to reload the .minc file
Soft reset now supported, changing rom won't reset clock
FreeBIOS 1.2: Display status and improved compatibility
SDL Only: Added joystick support (disabled by default)
Joystick can be enabled under "Platform..." -> "Define Joystick..."
SDL Only: Color depth can be changed between 16bpp and 32bpp
Wiz Only: Fixed crash when sound disabled and added SDL port (wizsdl)
NDS, Wiz and PSP Only: Battery can be setup to reflect real battery
Source Only: Added some simplified platforms to help porting
-: 0.4.4 Changes :-
Fixed POPA/POPAX timings (thanks asterick).
Added support to read/write configurations @ 'pokemini.cfg'.
Load/save state are now working!
Added support for unshared EEPROM files (Each ROM can have his own EEPROM).
SDL Only: Zoom can now be changed on the fly under "Platform..."
Added more options.
-: 0.4.3 Changes :-
Some fixes.
Added zoom support for SDL platform (1x, 2x, 3x or 4x).
Added Dreamcast platform.
Fullscreen toggle works now on Windows.
Added emulated sound support for all platforms.
Improved UI.
-: 0.4.2 Changes :-
Palette support in SDL.
Rumble now shake the display up & down.
Added Wiz platform.
Fixed EEPROM access.
Fixed signed jump/call instructions.
Removed load/save state until a problem is solved.
Added unofficial colors support into games!
-: 0.4.1 Changes :-
Minor changes.
Audio dumping/capture is now WAV format.
-: 0.4.0 Changes :-
Complete rewrite, source code seems very portable.
Added FreeBIOS, a public domain BIOS that try to behave like the real BIOS.
Added SDL and some platforms.