We want this community to be friendly and respectful to each other. Please follow it in all your interactions with the project.
- Install the dependencies
yarn bootstrap
- Set up env vars
cp example/.env.example example/.env
and set the variable values in your newly created.env
file.
- Start the example
- Terminal 1:
yarn example start:server
- Terminal 2:
yarn example start
- Terminal 3: depending on what platform you want to build for run either
yarn example ios
- or
yarn example android
- Terminal 1:
To edit the Objective-C files, open example/ios/StripeSdkExample.xcworkspace
in XCode and find the source files at Pods > Development Pods > stripe-react-native
.
To edit the Kotlin files, open example/android
in Android studio and find the source files at reactnativestripesdk
under Android
.
Use your editor of choice for editing the Typescript files in src/
and example/
.
Make sure your code passes TypeScript and ESLint. Run the following to verify:
yarn typescript
yarn lint
To fix formatting errors, run the following:
yarn lint --fix
Remember to add tests for your change if possible. End to end tests are done with Appium, and can be found in e2e/
. Read the test section below for more details on setup.
This section only needs to be done during an Expo SDK release.
Inside of the Expo Go app, you are limited to using the react-native
version that comes bundled inside. To test the example app accurately, you must modify example/package.json
by:
- Navigate to the example app directory:
cd example/
- Install the Expo SDK:
yarn add expo
- Set the
sdkVersion
inexample/app.json
to the version you want to test - Install the proper versions of
react
andreact-native
:expo install react react-native
- There may be other dependencies to update. If there are, it will be indicated in the logs when running the app.
- Use
expo client:install:[android|ios]
to install Expo Go on your simulator - Run
expo start
to run the app.
To install local/private packages across local environment we recommend use yalc tool.
- Run
yalc publish
in@stripe/stripe-react-native
package to publish all the files that should be published in remote NPM registry. - Run
yalc add @stripe/stripe-react-native
in your dependent project, which will copy the current version from the store to your project's .yalc folder and inject a file:.yalc/@stripe/stripe-react-native into package.json. - In your dependent project run
yarn install
andcd ios && pod install
We follow the conventional commits specification for our commit messages:
fix
: bug fixes, e.g. fix crash due to deprecated method.feat
: new features, e.g. add new method to the module.refactor
: code refactor, e.g. migrate from class components to hooks.docs
: changes into documentation, e.g. add usage example for the module..test
: adding or updating tests, eg add integration tests using appium.chore
: tooling changes, e.g. change CI config.
Our pre-commit hooks verify that your commit message matches this format when committing.
We use TypeScript for type checking, ESLint with Prettier for linting and formatting the code, and Jest for testing.
Our pre-commit hooks verify that the linter and tests pass when committing.
We use Appium for e2e testing. In order to run tests locally you have to install and configure appium following its documentation.
Next, you have to specify emulator/simulator details in the config files.
To set it up on android, let's open wdio.android.js/wdio.ios.js
files and edit capabilities
section accordingly (platformVersion, deviceName, app).
As Appium uses chrome-driver on android to handle webviews interactions you must to specify chrome version which is installed on your emulator already.
In order to do that, edit .npmrc accordinly to https://raw.githubusercontent.com/appium/appium-chromedriver/master/config/mapping.json mapping config.
e.g. when you have 71.0.3578
chrome version installed you must specify 2.46
version of chrome-driver.
- run
yarn run-example-ios
/yarn run-example-android
to build and open example app. - run
yarn test:e2e:ios
/yarn test:e2e:android
to run e2e tests.
The package.json
file contains various scripts for common tasks:
yarn bootstrap
: setup project by installing all dependencies and pods.yarn typescript
: type-check files with TypeScript.yarn lint
: lint files with ESLint.yarn test
: run unit tests with Jest.yarn example start
: start the Metro server for the example app.yarn example android
: run the example app on Android.yarn example ios
: run the example app on iOS.
Working on your first pull request? You can learn how from this free series: How to Contribute to an Open Source Project on GitHub.
When you're sending a pull request:
- Prefer small pull requests focused on one change.
- Verify that linters and tests are passing.
- Review the documentation to make sure it looks good.
- Follow the pull request template when opening a pull request.
- For pull requests that change the API or implementation, discuss with maintainers first by opening an issue.
We as members, contributors, and leaders pledge to make participation in our community a harassment-free experience for everyone, regardless of age, body size, visible or invisible disability, ethnicity, sex characteristics, gender identity and expression, level of experience, education, socio-economic status, nationality, personal appearance, race, religion, or sexual identity and orientation.
We pledge to act and interact in ways that contribute to an open, welcoming, diverse, inclusive, and healthy community.
Examples of behavior that contributes to a positive environment for our community include:
- Demonstrating empathy and kindness toward other people
- Being respectful of differing opinions, viewpoints, and experiences
- Giving and gracefully accepting constructive feedback
- Accepting responsibility and apologizing to those affected by our mistakes, and learning from the experience
- Focusing on what is best not just for us as individuals, but for the overall community
Examples of unacceptable behavior include:
- The use of sexualized language or imagery, and sexual attention or advances of any kind
- Trolling, insulting or derogatory comments, and personal or political attacks
- Public or private harassment
- Publishing others' private information, such as a physical or email address, without their explicit permission
- Other conduct which could reasonably be considered inappropriate in a professional setting
Community leaders are responsible for clarifying and enforcing our standards of acceptable behavior and will take appropriate and fair corrective action in response to any behavior that they deem inappropriate, threatening, offensive, or harmful.
Community leaders have the right and responsibility to remove, edit, or reject comments, commits, code, wiki edits, issues, and other contributions that are not aligned to this Code of Conduct, and will communicate reasons for moderation decisions when appropriate.
This Code of Conduct applies within all community spaces, and also applies when an individual is officially representing the community in public spaces. Examples of representing our community include using an official e-mail address, posting via an official social media account, or acting as an appointed representative at an online or offline event.
Instances of abusive, harassing, or otherwise unacceptable behavior may be reported to the community leaders responsible for enforcement at [INSERT CONTACT METHOD]. All complaints will be reviewed and investigated promptly and fairly.
All community leaders are obligated to respect the privacy and security of the reporter of any incident.
Community leaders will follow these Community Impact Guidelines in determining the consequences for any action they deem in violation of this Code of Conduct:
Community Impact: Use of inappropriate language or other behavior deemed unprofessional or unwelcome in the community.
Consequence: A private, written warning from community leaders, providing clarity around the nature of the violation and an explanation of why the behavior was inappropriate. A public apology may be requested.
Community Impact: A violation through a single incident or series of actions.
Consequence: A warning with consequences for continued behavior. No interaction with the people involved, including unsolicited interaction with those enforcing the Code of Conduct, for a specified period of time. This includes avoiding interactions in community spaces as well as external channels like social media. Violating these terms may lead to a temporary or permanent ban.
Community Impact: A serious violation of community standards, including sustained inappropriate behavior.
Consequence: A temporary ban from any sort of interaction or public communication with the community for a specified period of time. No public or private interaction with the people involved, including unsolicited interaction with those enforcing the Code of Conduct, is allowed during this period. Violating these terms may lead to a permanent ban.
Community Impact: Demonstrating a pattern of violation of community standards, including sustained inappropriate behavior, harassment of an individual, or aggression toward or disparagement of classes of individuals.
Consequence: A permanent ban from any sort of public interaction within the community.
This Code of Conduct is adapted from the Contributor Covenant, version 2.0, available at https://www.contributor-covenant.org/version/2/0/code_of_conduct.html.
Community Impact Guidelines were inspired by Mozilla's code of conduct enforcement ladder.
For answers to common questions about this code of conduct, see the FAQ at https://www.contributor-covenant.org/faq. Translations are available at https://www.contributor-covenant.org/translations.