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RunningAverage.h
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RunningAverage.h
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#ifndef RunningAverage_h
#define RunningAverage_h
// RunningAverage class
// based on RunningAverage library for Arduino
// source: http://playground.arduino.cc/Main/RunningAverage
template <typename T>
class RunningAverage
{
public:
RunningAverage(void);
RunningAverage(int);
~RunningAverage();
void clear();
void addValue(T);
T getAverage() const;
void fillValue(T, int);
protected:
int _size;
int _cnt;
int _idx;
T _sum;
T * _ar;
static T zero;
};
// RunningAverage class
// based on RunningAverage library for Arduino
// source: http://playground.arduino.cc/Main/RunningAverage
// author: [email protected]
// Released to the public domain
template <typename T>
T RunningAverage<T>::zero = static_cast<T>(0);
template <typename T>
RunningAverage<T>::RunningAverage(int n)
{
_size = n;
_ar = (T*) malloc(_size * sizeof(T));
clear();
}
template <typename T>
RunningAverage<T>::~RunningAverage()
{
free(_ar);
}
// resets all counters
template <typename T>
void RunningAverage<T>::clear()
{
_cnt = 0;
_idx = 0;
_sum = zero;
for (int i = 0; i< _size; i++) _ar[i] = zero; // needed to keep addValue simple
}
// adds a new value to the data-set
template <typename T>
void RunningAverage<T>::addValue(T f)
{
_sum -= _ar[_idx];
_ar[_idx] = f;
_sum += _ar[_idx];
_idx++;
if (_idx == _size) _idx = 0; // faster than %
if (_cnt < _size) _cnt++;
}
// returns the average of the data-set added so far
template <typename T>
T RunningAverage<T>::getAverage() const
{
if (_cnt == 0) return zero; // NaN ? math.h
return _sum / _cnt;
}
// fill the average with a value
// the param number determines how often value is added (weight)
// number should preferably be between 1 and size
template <typename T>
void RunningAverage<T>::fillValue(T value, int number)
{
clear();
for (int i = 0; i < number; i++)
{
addValue(value);
}
}
#endif