Tiled is a super useful tool for building game levels across the industry. The Tiled plugin for Excalibur offers support for both Orthogonal (standard) and Isometric maps!
The current Tiled plugin aims to support parsing all data in the Map (.tmx/.tmj), Tileset (.tsx, .tsj.) and Template files (.tx, tj). The plugin however does not support rendering all map types, currently hexagons and isometric staggered are not supported.
The plugin officially supports the latest version of Tiled that has been published and will warn if you are using an older version. This is because there have been many breaking changes to the Tiled map format over time that are difficult to reconcile.
npm install --save-exact @excaliburjs/plugin-tiled
Create your resource, load it, then add it to your scene!
const game = new ex.Engine({...});
const tiledMap = new TiledResource('./path/to/map.tmx');
const loader = new ex.Loader([tiledMap]);
game.start(loader).then(() => {
tiledMap.addToScene(game.currentScene);
});
For information on how to use the plugin visit https://excaliburjs.com/docs/tiled-plugin
- Built with webpack 5
- Uses webpack-dev-server
To start development server:
npm start
To watch:
npm run watch
To compile only:
npm run build
To run tests:
npx playwright install
npm test
To update snapshots
-
Windows
npx playwright test --update-snapshots
-
Linux for CI
docker run --rm --network host -v ${PWD}:/work/ -w /work/ -it mcr.microsoft.com/playwright:v1.41.2-jammy /bin/bash npm install npx playwright test --update-snapshots