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Yukon

Built With

Local Installation

These instructions will get you a copy of the project up and running on your local machine for development purposes.

Prerequisites

Installation

  1. Clone this repository.
git clone https://github.com/wizguin/yukon
  1. Install node dependencies.
npm install
  1. Merge contents of assets into the assets folder.

Usage

  • Running the dev server.
npm run dev
npm run editor
  • Building the client for production. Production files can be found in "/dist".
npm run build
  • Building crumbs. This will merge files in "/assets/media/crumbs/en" into a single json file, you only need to run this when modifying crumbs.
npm run build-crumbs

Scene Editing

Editing .scene files requires a copy of Phaser Editor.

Account creation

If you'd like to use the included PHP account registration locally, you must host it on a PHP supported web server running on port 80 at the path "/create/scripts/php". Webpack dev server will proxy requests accordingly.

'/create/scripts/php': 'http://localhost:80'

See here for a simpler way to create accounts locally.

Production Usage

The following is required when running the project in production.

  • Routes for proxying game worlds must be set up on your web server, the following is an example of an Apache configuration.
RewriteEngine on

RewriteCond %{REQUEST_URI} ^/world/login [NC]
RewriteCond %{HTTP:Upgrade} websocket [NC]
RewriteCond %{HTTP:Connection} upgrade [NC]
RewriteRule /(.*) ws://localhost:6111/$1 [P,L]
ProxyPass /world/login http://localhost:6111

RewriteCond %{REQUEST_URI} ^/world/blizzard [NC]
RewriteCond %{HTTP:Upgrade} websocket [NC]
RewriteCond %{HTTP:Connection} upgrade [NC]
RewriteRule /(.*) ws://localhost:6112/$1 [P,L]
ProxyPass /world/blizzard http://localhost:6112
  • Make sure to use the minified bundle and index.html file generated with the build command. These can be found in "/dist" (the contents can just be merged onto your web server).

  • To modify the outputted index.html file, edit the template file "index.ejs" and rebuild.

  • If you aren't going to be making any changes to the code, then the latest release can be downloaded from here.

Disclaimer

This project is intended for personal use only.

This project is a work in progress, please report any issues you find here.