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GamePanel.java
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/* e-LEMON-ators */
import javax.swing.*;
import java.io.*;
import java.awt.*;
import java.awt.event.*;
import java.awt.image.*;
import java.util.ArrayList;
import java.io.File;
import javax.imageio.ImageIO;
import java.applet.*;
import java.util.Scanner;
import java.text.DateFormat;
import java.text.SimpleDateFormat;
import java.util.Calendar;
public class GamePanel extends JPanel
{
private JFrame frame;
private BufferedImage myImage;
private Graphics myBuffer;
private final int FRAME = 600;
private Image img;
private AudioClip bgMusic, dthMusic;
private Background bOne, bTwo;
private int alpha = 255, dark = 100;
private boolean aState = true;
private Player player;
private int speed = 1, energy = 1000;
private int eSub = 15, hSub = 7;
private double health = 1000;
private Timer lTimer, rTimer, udTimer;
private boolean lOn = false, rOn = false, udOn = false;
private String[] mLeft = {"sprites/left_still.png", "sprites/left_move.png"};
private String[] mRight = {"sprites/right_still.png", "sprites/right_move.png"};
private String[] mFront = {"sprites/front_left.png", "sprites/front_right.png"};
private int pIndex = 0;
private boolean pLeft = true, pRight = true, pUp = true, pDown = true, bAllow = true;
private int bCount = 0;
private Monster monster;
private String[] mArray = {"sprites/monster_one.png", "sprites/monster_two.png"};
private int mIndex = 0;
private Timer mTimer;
private ArrayList<Entity> trees = new ArrayList<Entity>();
private String[] tArray = {"sprites/fire_one.png", "sprites/fire_two.png"};
private int tIndex = 0;
private Timer tTimer;
private int level = 2, lLevel = 100;
private InputHandler input;
private Timer gTimer, spawner, leveler, logger;
private int logSecond = 1;
private PrintStream outfile = null;
private String name;
public GamePanel(JFrame frame)
{
this.frame = frame;
name = JOptionPane.showInputDialog("What is your name?");
myImage = new BufferedImage(FRAME, FRAME, BufferedImage.TYPE_INT_RGB);
myBuffer = myImage.getGraphics();
bOne = new Background(0,0);
bTwo = new Background(FRAME, 0);
player = new Player(500, 300, "sprites/still.png");
monster = new Monster(-400, 0, "sprites/monster_one.png");
bgMusic = Sound.getClip("sound/game_mix.wav");
Sound.loop(bgMusic);
try {
Thread.currentThread().sleep(5);
}
catch (Exception e) {
e.printStackTrace();
}
input = new InputHandler(this);
setFocusable(true);
gTimer = new Timer(12, new updateGame());
gTimer.start();
mTimer = new Timer(200, new MonsterWall());
mTimer.start();
tTimer = new Timer(150, new TreeArray());
tTimer.start();
spawner = new Timer(1000, new updateSpawn());
new java.util.Timer().schedule(
new java.util.TimerTask() {
@Override
public void run() {
spawner.start();
}
}, 2000
);
leveler = new Timer(30000, new updateLevel());
leveler.start();
Scanner cheat = null;
try {
cheat = new Scanner(new File("text/cheatcodes.txt"));
}
catch (FileNotFoundException e) {
JOptionPane.showMessageDialog(null,"Error-Cheat");
}
if (cheat.nextLine().equals("kimcity")) {
hSub = 0;
}
if (cheat.nextLine().equals("evanyeyeye")) {
eSub = 0;
}
DateFormat dateFormat = new SimpleDateFormat("yyyy-MM-dd HH-mm-ss");
Calendar cal = Calendar.getInstance();
try{
outfile = new PrintStream(new FileOutputStream("text/logs/" + name + " " + dateFormat.format(cal.getTime()) + ".txt"));
}
catch(FileNotFoundException e) {
JOptionPane.showMessageDialog(null,"Error-Log");
}
logger = new Timer(1000, new updateLog());
logger.start();
}
public void paintComponent(Graphics g)
{
g.drawImage(myImage, 0, 0, getWidth(), getHeight(), null);
}
private class updateGame implements ActionListener
{
public void actionPerformed(ActionEvent a)
{
/**********DIFFICULTY*********/
if (level == 4)
{
lLevel = 300;
monster.setX(-200);
leveler.setDelay(60000);
}
/*****************************/
bOne.draw(myBuffer);
bTwo.draw(myBuffer);
/****************WARNING LINE*****************/
myBuffer.setColor(new Color(255, 0, 0));
myBuffer.fillRoundRect(lLevel, 25, 5, 545, 3, 3);
/*********************************************/
player.draw(myBuffer);
/***************TREE COLLISON***************/
for (int i = 0; i < trees.size(); i++)
{
if (trees.get(i).getX() < -75) {
trees.remove(i);
continue;
}
if (player.collidesWith(trees.get(i), 0, 65, 70, 20))
{
player.collidedWith(trees.get(i));
trees.get(i).collidedWith(player);
int x = trees.get(i).getX();
int y = trees.get(i).getY() + 20;
if (player.getY() >= y + 5)
pUp = false;
if (player.getY() + 5 <= y)
pDown = false;
if (player.getX() >= x)
pLeft = false;
if (player.getX() <= x)
pRight = false;
}
trees.get(i).draw(myBuffer);
trees.get(i).setX(trees.get(i).getX() - 1);
}
/********************************************/
monster.draw(myBuffer);
/****************HEALTH BAR********************/
myBuffer.setColor(new Color(255, 0, 0));
myBuffer.setFont(new Font("Comic Sans MS", Font.BOLD, 20));
myBuffer.drawString("H", 10, 590);
myBuffer.setColor(new Color(96, 97, 97));
myBuffer.fillRoundRect(30, 573, 200, 22, 8, 8);
myBuffer.setColor(new Color(255, 0, 0));
myBuffer.fillRoundRect(30, 573, (int)(health / 5), 22, 8, 8);
/**********************************************/
/****************ENERGY BAR********************/
myBuffer.setColor(new Color(0, 191, 255));
myBuffer.setFont(new Font("Comic Sans MS", Font.BOLD, 20));
myBuffer.drawString("E", 360, 590);
myBuffer.setColor(new Color(96, 97, 97));
myBuffer.fillRoundRect(380, 573, 200, 22, 8, 8);
myBuffer.setColor(new Color(0, 191, 255));
myBuffer.fillRoundRect(380, 573, (int)(energy / 5), 22, 8, 8);
/**********************************************/
/***********MONSTER COLLISON************/
if (player.collidesWith(monster, 500))
{
health = health - hSub;
player.collidedWith(monster);
monster.collidedWith(player);
}
else if (health < 1000)
health = health + 0.2;
/***************************************/
/***********************MOVEMENT***********************/
if (player.getX() >= lLevel - 25)
player.setX(player.getX() - 1);
if (!bAllow && !(bCount == 20))
bCount++;
if (bCount == 20)
{
bCount = 0;
bAllow = true;
}
if (input.barrage.isPressed() && energy - 300 >= 0 && bAllow)
{
if (input.right.isPressed() && player.getX() + 75 <= 560)
player.setX(player.getX() + 75);
else if (input.up.isPressed() && player.getY() - 90 >= 20)
player.setY(player.getY() - 90);
else if (input.down.isPressed() && player.getY() + 90 <= 490)
player.setY(player.getY() + 90);
else if (input.left.isPressed() && player.getX() - 75 >= 75)
player.setX(player.getX() - 75);
else if (player.getX() + 75 <= 560)
player.setX(player.getX() + 75);
energy = energy - (eSub * 20);
bAllow = false;
}
if (input.sprint.isPressed() && energy - 15 >= 0)
{
speed = 5;
energy = energy - eSub;
}
else
{
speed = 2;
if (energy + 1 <= 1000)
energy++;
}
if (input.up.isPressed() || input.down.isPressed()) {
if (input.up.isPressed() && player.getY() >= 20 && pUp)
player.setY(player.getY() - speed);
else if (input.down.isPressed() && player.getY() <= 490 && pDown)
player.setY(player.getY() + speed);
if (!udOn && !(input.left.isPressed() || input.right.isPressed())) {
udTimer = new Timer(200, new AnimationFront());
udTimer.start();
udOn = true;
}
}
else {
if (udOn) {
udTimer.stop();
player.setSprite("sprites/still.png");
udOn = false;
}
}
if (input.left.isPressed()) {
if (player.getX() >= 75 && pLeft)
player.setX(player.getX() - speed);
if (!lOn) {
lTimer = new Timer(200, new AnimationLeft());
lTimer.start();
lOn = true;
}
}
else {
if (lOn) {
lTimer.stop();
player.setSprite("sprites/still.png");
lOn = false;
}
}
if (input.right.isPressed()) {
if (player.getX() <= 560 && pRight)
player.setX(player.getX() + speed);
if (!rOn) {
rTimer = new Timer(200, new AnimationRight());
rTimer.start();
rOn = true;
}
}
else {
if (rOn) {
rTimer.stop();
player.setSprite("sprites/still.png");
rOn = false;
}
}
pLeft = pRight = pUp = pDown = true;
/*******************************************************/
/***************LIGHTING*********************/
myBuffer.setColor(new Color(0, 0, 0, alpha));
/*
if (alpha + 5 >= 255 && !(dark == 100)) {
dark++;
}
else */
if (alpha > 0 && aState)
alpha--;
/*&
else
{
dark = 0;
aState = false;
alpha = alpha + 5;
if (alpha + 5 >= 255)
aState = true;
} */
myBuffer.fillRect(0, 0, FRAME,FRAME);
/*******************************************/
/************************DEATH***********************/
if (health <= 0)
{
frame.setContentPane(new DeathPanel(frame));
frame.revalidate();
frame.setVisible(true);
Sound.stop(bgMusic);
logger.stop();
spawner.stop();
gTimer.stop();
}
/***************************************************/
repaint();
}
}
private class updateLog implements ActionListener
{
public void actionPerformed(ActionEvent a)
{
outfile.println(logSecond + ": ");
outfile.println("Health: " + health);
outfile.println("Energy: " + energy);
if (player.collidesWith(monster, 500))
{
outfile.print(player.collidedWith(monster));
outfile.println(monster.collidedWith(player));
}
for (int i = 0; i < trees.size(); i++)
{
if (player.collidesWith(trees.get(i), 0, 65, 70, 20))
{
outfile.print(player.collidedWith(trees.get(i)));
outfile.println(trees.get(i).collidedWith(player));
break;
}
}
outfile.println();
logSecond++;
}
}
private class updateLevel implements ActionListener
{
public void actionPerformed(ActionEvent a)
{
level++;
}
}
private class updateSpawn implements ActionListener
{
public void actionPerformed(ActionEvent a)
{
for (int i = 0; i < level; i++)
trees.add(new Tree(610, (int)(Math.random() * 475 + 20), "sprites/pine_tree.png"));
}
}
private class TreeArray implements ActionListener
{
public void actionPerformed (ActionEvent a)
{
for (int i = 0; i < trees.size(); i++)
{
if (trees.get(i).getX() <= lLevel - 20)
trees.get(i).setSprite(tArray[tIndex]);
}
tIndex++;
tIndex %= tArray.length;
}
}
private class MonsterWall implements ActionListener
{
public void actionPerformed (ActionEvent a)
{
monster.setSprite(mArray[mIndex]);
mIndex++;
mIndex %= mArray.length;
}
}
private class AnimationFront implements ActionListener
{
public void actionPerformed (ActionEvent a)
{
player.setSprite(mFront[pIndex]);
pIndex++;
pIndex %= mFront.length;
}
}
private class AnimationLeft implements ActionListener
{
public void actionPerformed (ActionEvent a)
{
player.setSprite(mLeft[pIndex]);
pIndex++;
pIndex %= mLeft.length;
}
}
private class AnimationRight implements ActionListener
{
public void actionPerformed (ActionEvent a)
{
player.setSprite(mRight[pIndex]);
pIndex++;
pIndex %= mRight.length;
}
}
}