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sphinx_gci_gamecube.bt
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sphinx_gci_gamecube.bt
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//------------------------------------------------
//--- 010 Editor v12.0.1k Binary Template
//
// File: Sphinx and the Cursed Mummy - GameCube save data (three-slot sections)
// Authors: Swyter
// Version: 2022.08.04
// Purpose: This will probably work for any other GCI saves, I think.
// Category: Game
// File Mask: *.gci
//------------------------------------------------
BigEndian();
struct
{
char game_id[6];
ushort id_b <format=hex>;
char game_id_b[4];
byte pad[28];
uint variable_size_thing <format=hex>;
uint checksummed_data_begin_offset <format=hex>;
uint stuff[4] <format=hex>;
uint checksum <format=hex>; /* swy: from 0x1c0 to data end (0x28040) */
byte pad_b[380];
char game_title_str[32];
char game_descr_str[32];
byte img_icon[0x2000];
} gci_head;
struct
{
ubyte slot_a, slot_b, slot_c; ubyte more[5]; char pad[0x1e38];
} eurocom_head;
byte save_a[0xbce8];
byte save_b[0xbce8];
byte save_c[0xbce8];
byte pad[0x948];