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With geth supporting code overrides in many RPC calls, I would very much like to use them during development as it is much easier for me to test on a life network than dealing with any of the Solidity development frameworks. However, despite multiple attempts, so far I haven't been able to find a way to have solidity generate the deployed bytecode, i.e. the bytecode as it would look on-chain after copying, replacing immutables, running all constructors etc.
Did I overlook something or is this not possible with Solidity at the moment? Are there any other methods people use to generate bytecode for overloading in RPC calls?
The text was updated successfully, but these errors were encountered:
With geth supporting code overrides in many RPC calls, I would very much like to use them during development as it is much easier for me to test on a life network than dealing with any of the Solidity development frameworks. However, despite multiple attempts, so far I haven't been able to find a way to have solidity generate the deployed bytecode, i.e. the bytecode as it would look on-chain after copying, replacing immutables, running all constructors etc.
Did I overlook something or is this not possible with Solidity at the moment? Are there any other methods people use to generate bytecode for overloading in RPC calls?
The text was updated successfully, but these errors were encountered: