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Once we've setup auto-downloading for GIFs (ideally with a GifManager singleton), the Thumbnail widget could be configured to first check if there are images available within the GifManager and render those instead.
Note: This will impact memory consumption and scroll performance, so profiling will be necessary.
This discussion was converted from issue #863 on March 09, 2024 07:22.
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This will require us to eagerly download GIFs (the hard part), and update our Thumbnail widget to play them (the easy part).
https://github.com/ente-io/photos-app/blob/389d4e1d3791ed7c1ca042833b938bb16c4685bc/lib/ui/viewer/file/thumbnail_widget.dart#L22
Once we've setup auto-downloading for GIFs (ideally with a
GifManager
singleton), the Thumbnail widget could be configured to first check if there are images available within theGifManager
and render those instead.Note: This will impact memory consumption and scroll performance, so profiling will be necessary.
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